Mmmm, lots of things. This isn't perfect, and I haven't run it, but it will work much better...
A:
set display mode 1024,768,32
load bitmap \"table.bmp\"
do
sync
if mouseclick()=1
x=mousex()
y=mousey()
if x > 28 and x < 80 and y > 36 and y < 106 then load bitmap "H.bmp"
if x > 28 and x < 80 and y > 80 and y < 178 then load bitmap "Li.bmp"
if x > 28 and x < 80 and mousey() > 180 and mousey() < 251 then load bitmap "Na.bmp"
if x > 28 and x < 80 and y > 252 and y < 322 then load bitmap "k.bmp"
if x > 28 and x < 80 and y > 324 and y < 394 then load bitmap "Rb.bmp"
endif
if spacekey()=1
cls
goto A
endif
loop
It would be better with individual sprites and sprite collision for the mouse click detection. And if you could get rid of the GOTO...well, I'll leave that discussion for another thread.
BatVink
