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Newcomers DBPro Corner / help with a bsp

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alex911
20
Years of Service
User Offline
Joined: 11th Nov 2004
Location: down the tube , to the left
Posted: 10th Mar 2005 04:43
I am trying to load a bsp world in DBpro ,But all i get is a big blue screen (I used the DBpro tutorial for bsp maps , i coppied the code and made my own level)
and another question in the tut for bsp maps , at LOAD BSP you first need to enter a pk3 file , what is that?

Thank You in Advance

*put stupid comment here*
Mr Pointless
20
Years of Service
User Offline
Joined: 17th Oct 2004
Location: Stuck in the UK
Posted: 10th Mar 2005 05:00
I don't suppose you moved the camera about.

Chances are, your camera's somewhere where your map can't be seen, like inside a wall or pretty close with its back turned to the map.

All I can say here is play around with the camera. I won't give any camera code because I don't know the exact cause of the problem but look up position camera and xrotate camera or something similar in the manual or help file.

Hope that helps.

Iwata: "YOU'RE NOT HIM! YOU'RE NOT SUMIYOSHI! EEEEYAAAAAA!"
Sumiyoshi: "Who am I then?
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 10th Mar 2005 11:30 Edited at: 10th Mar 2005 11:32
if the bsp file isnt inside a pk3 file use "" for that argument. also mess with the camera like mentioned, if that doesnt help then make sure the bsp is compiling without leaks, and you may need to export the textures from the wad file to the exe dir, oh, and you have the wad file in the exe dir, dont you? You can use wally to export the textures from the wad - sorry for the non-coherent nature of this reply, I've been coding all day and most of the evening, now I need sleep.

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