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Geek Culture / What to do...*sigh*

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Digital Dragon
19
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Joined: 17th Dec 2004
Location: ...
Posted: 12th Mar 2005 18:53 Edited at: 12th Mar 2005 20:27
I find this so annoying, I have tonnes of time on my hands to do darkbasic coz I have hardly any homework but the problem is....I don't know enough darkbasic to create actual games! I made a load of rubbish with what I know...(Not much) like inputs and print and functions...But I would like to find someone to help me a little a bit like a mentor type thing....I started making a 2d game and I am stuck on movement and gameplay and I have ideas of a high school game.It is just I have the time to do them just I don't know HOW to do them! Hopefully you will read all this post no just skip it But if you do then this is the main question.

Could someone plz help me with my games.
thx.

Working for ELB software on Realms of Tutopia!
Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 12th Mar 2005 19:43
If you read the help files, then you should know most of DB...

Also, perhaps you should go through all of the tutorials that you can find, trying to understand how they work. If you really don't get how something works then post here. If you do then you should be able to understand enough to make a SIMPLE game, learning as you go. Then, you can progress onto more complicated programs.

Another thing, no more "I'm Bored" threads please.

btw, edit your post to remove your age. Its against the forum rules.

Part of solving the problem is actually noticing that the problem is there in the first place

Dave J
Retired Moderator
21
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Joined: 11th Feb 2003
Location: Secret Military Pub, Down Under
Posted: 12th Mar 2005 20:13
Unfortunately most people don't have enough time to devote to 'mentoring' or teaching other people, so your best bet is to try and learn as much as you can on your own and as has been suggested, post your question on the forum if you really run into trouble.


"Computers are useless, they can only give you answers."
TKF15H
21
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 12th Mar 2005 20:15
I think a PM system on the forums would be nice for this. It's so much better to help people out than to keep e-mailing or making new threads. That's how mentoring is done at the 419eater forums. Rich, add PMing!!!

AphoticVM status: 30% (Yes, that number just went down.) AphoticBasic status: 10%
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 13th Mar 2005 05:03
Well if you're using DB Classic then you can purchase that book they hock at some of the DB sites. You can also get the book online for free if you have access to a cool online library like me


--[GameBasic - Coming Soon]-- ^^^ banner generously designed by TheBigBabou
Digital Dragon
19
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Joined: 17th Dec 2004
Location: ...
Posted: 13th Mar 2005 19:11
Dam i got DBP oh well i'll survive

Working for ELB software on Realms of Tutopia!
newbi 2 basic
21
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Joined: 20th Apr 2003
Location: Inverness, Scotland
Posted: 13th Mar 2005 19:18
The beginners guide to Darkbasic that was on sale is actually pretty good. I bought it. It has some nice stuff and it does say its more taylored towards Darkbasic pro. it has some networking stuff at the back. I suggest you get it if you are new it teaches you some cool stuff.

Remake old 2D games like pacman and that.. that should teach you some basic A.I and movement and that.

makeing the levels are pretty easy too.

http://www.counterfeitcriminal.co.uk <--- Sons Of Angels Supports the fridge project.... Do you?
Coolest Dealz
19
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Joined: 13th Mar 2005
Location: Macromedia MX Pro 05
Posted: 13th Mar 2005 21:26
*Skips Post*

j/king

I used to be like you, I had time to code, but when it came round to coding it was like, ok so what the hell do I do.

I think it's a good idea to pla your ideas out, like whats going to be in your game, how the character walks, what weapons will their be, is their any objectives, will it be online, etc....

Also if your not good at coding yet, its always good to look at the scripts you already have been given when you brought DP.

Over the years, I have been using Blitz,3d game creator, C++, and on all these forums their is always one person asking your question, so your not alone.

Just build a simple game to begin with, the only limit is your own imagination, so remember that.
(If you have loadz of ideas, try and put them all together)

-
Current project: FPS Game
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 15th Mar 2005 08:08
I suggest taking some code and modifying it. Examaning code is one of the best ways to learn. I learned the basics of darkbasic in about a month, dont expect to learn a programming in a week, this isnt frontpage

Sage Tech Manager
LKFX
19
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Joined: 14th Mar 2005
Location:
Posted: 15th Mar 2005 08:30
Your on the starting block the famous "Hello World" program lol

Your lucky db does it all for you, you know Doom3 forget it.
Others might not agree but you should.

Get as much example code as possible (db comes with good examples)

pick it apart and you will learn, say you looked at a peice of code and in it said something like

lives=3, change it too lives=9999999999999999

there you have given nearly infinte lives to a game!

but you need to pick apart everything alter numbers and watch the results!

Remember theres no right or wrong way to program, just have fun with it!
stupid kid
20
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Joined: 16th Sep 2004
Location: at my house
Posted: 15th Mar 2005 08:31
When i first startd using darkbasic, i had it for about a month and i couldnt understand it. I gave up for a while but then i found this and and then the darkbasic stuff started making sense:



I dont remember where i found that but it was somewhere on the darkbasic website. It was created by THE DARK PADAWAN, I dont know who he is. That really helped me and a month after i saw this, i finished a very simple 3d game.
SageTech
19
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Joined: 3rd Dec 2004
Location: Orlando, Florida
Posted: 15th Mar 2005 08:55
o how I hate hello world

Sage Tech Manager
BearCDPOLD
21
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 15th Mar 2005 08:59
Examples are good, but if you ever want to know how to do something, look in the help files under categories that you think might pertain to what you are trying to do. The beauty of BASIC is that it's mostly English and you can pick out a command you might be looking for fairly easily. Make test programs to figure out the nuances of every command, or at least most of them because somewhere down the road you'll find a roadblock that is a result of some nuance you never knew before, but by then you'll be good and know how to code around it.

After you get some experience with the commands and programming in general you'll be looking at a game and start thinking about what routines you would put together to accomplish specific tasks you are observing in whatever it is you're looking at.

Crazy Donut Productions
Current Project: A Redneck game
LKFX
19
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Joined: 14th Mar 2005
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Posted: 15th Mar 2005 09:00
you would think they could come up with something better
LKFX
19
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Joined: 14th Mar 2005
Location:
Posted: 15th Mar 2005 09:04
Most of us skip one part of making a game and thats the design, when you have finished playing with the examples think of a game design it on paper takes longer but makes it easier to code.

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