Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Morphing An Object

Author
Message
Megaman Zero
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location: United States
Posted: 27th Jan 2003 09:15
Ok, I have an idea for a scipt, that allows the weapons to evolve. So I have a question, & I thought it might be right to post it here...

Here is my question. What is the morph command, which would allow one model file to switch to a new one, in a sort of morphing action, so a sword could evolve & change in shape, & switch scripts so that it can do more dammage, & so on.

It all starts with the morph command for DBPro, what is the specific command, anyone have any code snippets for something like a morphing action described above, or similar?

Thanks,
The Shadow Guyver
http://heero_yuy1983.tripod.com/nrtp/
Shadow
22
Years of Service
User Offline
Joined: 17th Oct 2002
Location: In the shadows
Posted: 27th Jan 2003 16:18
I don't think there is a command. You might be able to use these commands:

make mesh from object
make memblock from mesh


then change the memblock, and reconstruct the object using:

make mesh from memblock
make object

Login to post a reply

Server time is: 2024-11-23 23:08:49
Your offset time is: 2024-11-23 23:08:49