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FPSC Classic Scripts / Setting off enemys AI

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Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 15th Mar 2005 21:25
I have made loads of threads like this, heres one more.

Can someone make script where you walk over a triggerzone and an enemys animation is played such as push button or they follow a way point and stop.

Cheers, thanks,

Jordan
Cellbloc Studios
20
Years of Service
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Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 15th Mar 2005 21:53 Edited at: 15th Mar 2005 21:55
Why do you ask the same question? I think this is like the 3rd or 4th time you have asked this, and if I am not mistaken, even Lee answered your question, but I could be wrong.

Just curious.

[EDIT]
Ah, I see why now
http://forum.thegamecreators.com/?m=forum_view&t=50260&b=21

No one has "written" the script for you, is that why you keep asking?

-This...is my boomstick!
Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 15th Mar 2005 22:26 Edited at: 15th Mar 2005 22:28
It sure is, no one seems to answer or even make a little script for me.

I mean, I'm greatful for Lee trying to help but it didn't and I have been stuck asking the same question for weeks now.
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 16th Mar 2005 03:14 Edited at: 16th Mar 2005 03:16
This is what I have:

I have a droid next to a door. When you walk up to the door, the droid rotates and hits the button image next to the door in which the door opens.

Is that what your talking about?

-This...is my boomstick!
Jordan Siddall
20
Years of Service
User Offline
Joined: 1st Mar 2004
Location: UK
Posted: 16th Mar 2005 04:04
yeah, that would be great.

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