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Newcomers DBPro Corner / matrix walking

Author
Message
iplaybass
20
Years of Service
User Offline
Joined: 11th Nov 2004
Location: illegally hacking into gov. networks
Posted: 16th Mar 2005 06:15
i have dbc, and i made a person, and a matrix. when i try to make him walk on the matrix though, he just goes right through it. i\'ve looked at a lot of other posts, and nothing helped. thanks.
shado
20
Years of Service
User Offline
Joined: 15th Jun 2004
Location:
Posted: 16th Mar 2005 11:43
use get matrix height. use that as ur y value. u might have to add/subtract something from it depending on where the orgin of your model is

Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 16th Mar 2005 21:22
I know what the problem is, you need to change



To;



Because you positioned the matrix, and need to account for this.
Does that help?

Drew Camerons free games - http://www.drewsgames.com/
iplaybass
20
Years of Service
User Offline
Joined: 11th Nov 2004
Location: illegally hacking into gov. networks
Posted: 17th Mar 2005 01:25
thanks guys. i fixed it. i think this line was messing something up. i also had two lines positioning my character. i guess i copied and pasted the same thing. thanks for your help!


mjt17
19
Years of Service
User Offline
Joined: 23rd Mar 2005
Location:
Posted: 24th Mar 2005 06:41
I am not using DBPro yet but have a capability question.

I have access to a text file that contains joint bend (degrees) information for all four limbs ( all six joints in each limb) of a trotting horse.

I also have a horse model from Poser 4 in a .X format which I assume has the skeletal info stored in it. (????)

I would like to read in the .X horse and then use the Mocap data to animate the model.

Does this sound like something I could accomplish with DBPro?

Thanks for ANY help.

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