Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Making a sprite shoot...

Author
Message
Dark Flame
19
Years of Service
User Offline
Joined: 15th Feb 2005
Location: England
Posted: 29th Mar 2005 06:15
How would i make a sprite (rocket/bullet) fire from my ship...its a space invaders sort of game. Using dbp!

Below is my code...



Thanks

Underworld 1020
20
Years of Service
User Offline
Joined: 2nd Mar 2004
Location: NY, USA
Posted: 29th Mar 2005 06:38
Well, do you want it to be like space invaders where the player can shoot only one bullet at a time and has to wait until the bullet goes off the screen before shooting again? or do you want rapid fire?

Also I noticed that your using a box object for your player, you may want to use a 3d plain. Use "Make Object Plain" instead of "Make Object Box", but that depends on how you want the game to be setup.

Dark Flame
19
Years of Service
User Offline
Joined: 15th Feb 2005
Location: England
Posted: 29th Mar 2005 06:40 Edited at: 29th Mar 2005 06:54
Erm i want rapid fire but not to rapid if you get what i mean..i changed it to a plain but it didnt make much difference so i left it as a object box.

Thanks

Login to post a reply

Server time is: 2024-09-23 15:27:36
Your offset time is: 2024-09-23 15:27:36