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FPSC Classic Scripts / intelligance script

Author
Message
doom on cats
20
Years of Service
User Offline
Joined: 31st Mar 2004
Location: stuck in a minnesota blizzard
Posted: 30th Mar 2005 09:17
i don't know about anyone else but i would kind of like it so that your enimies don't have to come 3 ft. away from you to finally shoot. Could someone make a script that makes the enemy objects alot more aggressive? like having them sit in a German pill box and fire a machine-gun from way up at the top of the beach to the water? some kind of script making them fire from a long distance.
MaddA ChieF
19
Years of Service
User Offline
Joined: 23rd Dec 2004
Location: Cen*Cal
Posted: 30th Mar 2005 14:20
I dont know if it will work but try putting the sniper script to a german.

..::goes to see if it works):::..
doom on cats
20
Years of Service
User Offline
Joined: 31st Mar 2004
Location: stuck in a minnesota blizzard
Posted: 31st Mar 2005 08:05
thanks it works just fine
MaddA ChieF
19
Years of Service
User Offline
Joined: 23rd Dec 2004
Location: Cen*Cal
Posted: 3rd Apr 2005 01:27 Edited at: 3rd Apr 2005 01:29
really. Cool. I don't know why it won't let me change the script. At first you can see the new script I added to it. Then I press apply. When I when I look back in the entities preferences again, It has the original script that it started out with. Do you know how to do it...am I doing something wrong?
MaddA ChieF
19
Years of Service
User Offline
Joined: 23rd Dec 2004
Location: Cen*Cal
Posted: 7th Apr 2005 13:55
I hate that don't you?!?! Should it be posted in the future creep? It is freeking anoying..

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