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Newcomers DBPro Corner / help with a circular camera

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Message
Antidote
19
Years of Service
User Offline
Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 9th Apr 2005 11:20
I am trying to create a camera that uses sine to move around an object in 3D space

If someone could please tell me how to do this it would be greatly appreciated

I have know idea what sflm stands for
RiiDii
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Inatincan
Posted: 9th Apr 2005 15:57
You could simply use Set Camera To Follow and change the angle. No need for any trig.

"Droids don't rip your arms off when they lose." -H. Solo
REALITY II
Ric
20
Years of Service
User Offline
Joined: 11th Jul 2004
Location: object position x
Posted: 10th Apr 2005 12:08
(So long as its a horizontal circle you want - I'll presume that's what you're after and won't complicate the issue! )

Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 11th Apr 2005 02:26
x = sin(ang)*rad
y = cos(ang)*rad

Simple trig.

Isn't it? Wasn't it? Marvellous!
HWT
19
Years of Service
User Offline
Joined: 1st Apr 2005
Location: Earth
Posted: 12th Apr 2005 07:42
Hi

Try using the NEWXVALUE command and related commands. For example:


You should also check out the DBC tutorials on NEWXVALUE and related commands

Hope this helps

HelloWorld Tommorrow

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