thank u both. those two ideas combined will work nicely for now.
I have insomnia, so i gave it some thought over night. i came up with 2 ideas, though i have no idea how to even begin to code them;
1) a stensil buffer type thing. so, instead of shadows, it would project a bloody pattern... not to practical for comp speed, but man itd be awsome if anyone could figure it out
2) very little comp power- make the visibility somehow dependent on something being right behind it. so, if there wasnt building directly behind half of the decal, that half wouldnt show up at all. probably done with a shader, or one of the unknown ghost object on flags. there are what, 5 of them

?
so, if anyone knows how this would work at all, much apreciasion.
http://www.nuclearglory.com/?u=fearik = sweet as hell collision system. easy on that leather thing in your back pocket too.
the left side of my head isn't bigger, the right side is just smaller