Yo all. Thanks for the help.
We'll be making all our own models and textures. Want to make it 210% _our_ work.
Just some info on the game. The game will be online playable and set in the old times. Am I correct in thinking for this I need:
- 3D modeller (will probably go with gamespace) to make character models, houses (when on the map), grass, trees and other 3d objects
- Map maker/terrain (geoscape) for the main map
- Thing for "bones" or whatever (character shop) for characters
- Texture maker (photoshop?) for 3d models
- Sound maker (will go with one on this site) for effects/music
- c0ding shizzle (DarkBASIC/Pro)
The coding seems fairly simple. But lemme go over this once more.. lmao.
Making maps:
- Use terrain editor like geoscape and save as a map file?
Making characters:
- Make textures
- Make model in modeler
- Apply textures to model
- Animate using character shop(?) or an animator
Sorry about all the questions.
Also wondering, does DarkBASIC/Pro support SQL commands? 'cos if possible, I want to use mySQL databases to store player info. If not, is it possible to make a DB DLL in C++ for SQL commands? (and if so, how?)
Sorry again for all questions =D
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She said I am a user. She's wrong - I'm an admin..