position camera [Your Camera here], object position x( [YOh] ), object position y( [YOh] ), object position z( [YOh] )
rotate camera [YCh], object angle x( [YOh] ), object angle y( [YOh] ), object angle z( [YOh] )
move camera [YCH], [A negative distance that should be somewhere around the height of your character]
ie.,
position camera 1, object position x( 1 ), object position y( 1 ), object position z( 1 )
rotate camera 1, object angle x( 1 ), object angle y( 1 ), object angle z( 1 )
move camera 1, -200
I like adding + 30 to the X angle; it gives a nice downward slant.
Cheese!
Expert Bug-Finder, Horrible at Identifying Them.