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Geek Culture / Software Games Tester interview for Wed 4th May @ EA! Any Help/Tips welcomed :-)

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The 1nteger
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Posted: 2nd May 2005 22:15 Edited at: 2nd May 2005 22:27
Hello all ,

I have an interview for Software Games Tester at EA (Electronic Arts in the unlikely case you don't know).

I've been told the assessment centre will be made up initially of two ability tests, Fault Diagnosis and Clerical Checking.

EDIT: Practice tests can be found on the SHL website at: http://www.shldirect.com then click on 'help on assessment'

Does any here work @ EA or know anything about the tests involved and what i should be studying/preparing for? Any tips/advice/encouragement will be welcomed and will result in free apollo 's

EDIT: Oh, it also says

Quote: "If you successfully meet EA's criteria for the ability tests you will be invited to take part in a group exercise and short informal interview"


Any tips/info on these also?

Thanks in advance

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Richard Davey
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Posted: 2nd May 2005 22:20
The web page given 404s - you might want to QA your own posts before EA games

Seriously though well done, hope the tests go well - at the end of the day all they're really going to do are check you spot their mistakes - things like in-game dialog matching what you actually have to do, instructions being accurate, events happening the way they should, etc. Guess you'll find out soon enough?

Two Worlds and in Between
Hot Metal and Methedrine
The 1nteger
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Posted: 2nd May 2005 22:31
Thanks Richard

I've QA'd the Post, link edited, the link is right (you get that link when you click 'help on assessment') but it seems i have to put the main page instead (maybe an asp thing), anyway should work now! Thanks again

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Dave J
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Posted: 2nd May 2005 23:19 Edited at: 2nd May 2005 23:20
*cough* Don't do it! *cough*

Oh whoops! Sorry, don't know what came over me...


In all seriousness, you may want to read some articles Porkfry wrote about his time as a games tester:

http://www.penny-arcade.com/industry.php3

It's quite interesting and will give you some insight into what exactly you will probably have to be doing if you attain a position.


"Computers are useless, they can only give you answers."
The 1nteger
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Posted: 2nd May 2005 23:44
Nice one Exeat, reading with interest now , , don't drink them all at once

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Jeku
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Posted: 3rd May 2005 06:29
I did testing for EA for two years, and it was great fun

The online test I had to take initially was just about sports knowledge. The group test was interesting because they had us sit in groups of 4 and they'd throw questions at us, 1 at a time. They would be sports-related and testing related (i.e. what do you think is the best way to make sure you test every aspect of the game?) Because you're a programmer (I assume), then you are capable of logical thinking, which will help you on many of the questions.

Then they made us do a group activity, and this is a great opportunity to show off your group skills.

They will probably show you a video of some games where you must write down all the bugs you can see.

Anyways, good luck on the job, and let us know what happens!


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Raven
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Posted: 3rd May 2005 06:45
The tests for EA are oddly quite greuling compared to other companies. Once your there work tends to cut-back and is more fun, atleast from what the playtesters made it look. :p

All they're trying to do is make sure your not just trying to be there to play games all day and get paid. While that is the object of the excercise, you also have to diagnose problems to a degree that the programmers and artists know what your talking about in your reports.

Nothing worse than having to ask a play tester 'what exactly do you mean, "the collision don't work right"?'..
You have to be able to explain where the collision isn't working, in what way it isn't working, what it looks like is happening. To a degree that will cut down debug time.

Just chill and things should go smoothly.
Nothing worse than someone who is either over-confident (those guys tick me off) or those who look like they're going to bolt at any second.. although they did amuse me a bit constantly looking around for some escape exit.

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Ace Of Spades
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Posted: 3rd May 2005 06:50
http://www.shldirect.com/phasei/helpsection-phaseI/Helpon-11.asp?ID=99259F5B98D843338D9F7F7BAE602860

Got every last one correct on first try

Digitalmodr
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[Apolloed ]
Jeku
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Posted: 3rd May 2005 07:08 Edited at: 3rd May 2005 07:09
Quote: "or those who look like they're going to bolt at any second.. although they did amuse me a bit constantly looking around for some escape exit."


That was me when I was @ EA Blackbox in Vancouver on the 19th floor and the Vancouver Film School building was on fire. The flames were tall and the smoke was covering the block to the degree where it looked like an attack of some kind. I was 2" from the door for about an hour


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Raven
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Posted: 3rd May 2005 07:24
haha... Can imagine how that'd feel. Especially if the interview team were sitting there just calming doing things as if next door being on fire was an everyday occurance. ^_^

Isn't Blackbox close to where they film SG-1/Atlantis?
Always wanted to go to Vancouver..

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Jeku
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Posted: 3rd May 2005 09:01
Quote: "Isn't Blackbox close to where they film SG-1/Atlantis?
Always wanted to go to Vancouver.."


Yes they film that show here-- I know they film close to 25% of TV shows and movies in that area. There's always film crews blocking off roads and whatnot.


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Raven
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Posted: 3rd May 2005 10:24
Heh, they didn't block of the roads here when they were shooting something for a new film... was quite amusing to see the Camera crew and stuntman pulled over at the side of the road giving the police thier details.

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The 1nteger
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Posted: 3rd May 2005 21:40 Edited at: 4th May 2005 02:47
Thanks guys, God's will they won't be any fires next door while i'm there (or any other time of course )

Apparently this studio is responsible for devloping/testing of Burnout, Harry Potter, and Battlefield (it's the UK site).

EDIT : Well done Apolloed, i didn't quite ace it first time

They seems to be some mistake(s) in the maths questions, does anyone get those

@Jeku:
Quote: "EA Blackbox in Vancouver"
, thats where they do madden & most/all of the sports titles right? I guessing by the sports q's they asked you.

Also Jeku, you aced it right, so come on, give me some more insider knownledge. Such as what kinda things on the test forms, what info you put, any technical/stuff that may be different to how we would do testing etc

Thanks all.

EDIT: Sorry, forgot:

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Peter H
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Posted: 3rd May 2005 23:28 Edited at: 3rd May 2005 23:46
Quote: "They seems to be some mistake(s) in the maths questions, does anyone get those "

where are the math questions?
[edit] nvm found them

heehee got most the verbal ones wrong the first time...

[edit2]Not really understanding the grade system in the UK i put myself at A grade level (whatever that means) anyway this is what i got on the numerical reasoning test...

Quote: "Well done, you got 15 right out of 17 attempted.

How does that compare against others?

For Number Right:






Above average (upper 25%) showing that your performance was higher than most people with a similar educational background to yours. You are likely to work more effectively than most people on tasks which require this ability.


For Number Attempted:






Above average (upper 25%) You attempted more than the average number of questions when compared to people with a similar educational background to yourself.


For Accuracy:






Above average (upper 25%) Your accuracy was higher than people of a similar educational background to yourself.

"


"We make the worst games in the universe."

The 1nteger
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Posted: 4th May 2005 01:08 Edited at: 4th May 2005 01:09
@Peter_: No, I meant these ones http://www.shldirect.com/phasei/helpsection-phaseI/Helpon-13.asp?ID=EE4EB423A18E45B2B8D9B0B4234DD2F9, specifically Test 1, Q1, i'm sure it's meant to be UK, no ?

Man, i didn't even see the java timed ones , thanks for bringing it to my attention

@all: I got 8 right out of 19 attempted on the numerical test , though to be honest i rushed through cause i was running out of time!

I'm gonna give the verbal one a swing!

@Jeku: Did you have to do these aplitude tests too?

** Goes off to brush up on his maths and percentages **

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Raven
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Posted: 4th May 2005 01:52
It's more europe... but still I tried to answer the questions but at the resolution I have I can't actually read the images without being like 10" from the monitor.

Very poor site design for a test site if you ask me.
Especially as I have damn 20+ - 20+ Vision, so I know it ain't my eyes being bad.

Most of the math questions seem to just try to trick you though rather than show your prowess. For example the first one it looks to be the UK from how it's set-up until you notice how many more people Germany had to deaths... then it's obvious. It's simple stuff a child could do, but it's more about your observation of the situation.

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The 1nteger
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Posted: 4th May 2005 02:44 Edited at: 4th May 2005 02:46
23 out of 28 on the verbal reasoning test with 3mins to spare , i should of probaly looked back at past answers

Only thing is, they don't seem to let you test them again, looks like i'm stuck with bbc learning zone; test wise

not much time left now !

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Jeku
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Posted: 4th May 2005 03:37 Edited at: 4th May 2005 03:39
Quote: "thats where they do madden & most/all of the sports titles right? I guessing by the sports q's they asked you."


Actually there's 3 EA buildings in the Vancouver area. I worked at Blackbox, where they do the Need for Speed and NHL series. The other one (in Burnaby), is the humongous EA building where they do almost all of the sports games (Fifa, Baseball, Basketball, Street series, etc.), but not Madden--- that's done in Florida I believe.

The building in Burnaby will be the single largest game development studio in the entire world when the additions are complete. It's gigantic.

Then there's one more place where they do their handheld games (PSP, DS, etc.), which is in Vancouver somewhere too.

Quote: "@Jeku: Did you have to do these aplitude tests too?"


Hmmm... I don't recall. I just had to do that sports test, which was timed and cheat proof apparently. It was pretty easy. I'm glad I didn't have to do aptitude and/or math tests!


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Raven
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Posted: 4th May 2005 03:53
Quote: "The building in Burnaby will be the single largest game development studio in the entire world when the additions are complete. It's gigantic."


How many employees now? Cause at Rare there's now just over 260 employees and 2 more development teams are going to be hired (about 30 more people each) to work on additional titles.

Probably cause they've got 2 barns working on the new MMORPG.
It's quite a large site itself too, about a mile across in total now.

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The 1nteger
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Posted: 4th May 2005 19:57 Edited at: 4th May 2005 20:09
The final hours Thanks again every1, and in case i forgot any1

I'm ready to do some and the even more exciting applitude tests, can't wait

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Van B
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Posted: 4th May 2005 20:32
Good luck, and remember it's apptitude, don't get that wrong!.


Van-B

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Van-B's mom.
Benjamin
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Posted: 6th May 2005 07:01
So how did it go?


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The 1nteger
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Posted: 9th May 2005 20:07 Edited at: 9th May 2005 20:55
Well, i got it!!!

No, only kidding, i didn't even get to the group session, they did it tv style calling some names (including my) in the room we did the 2 tests, escorted us outside (convienetly)from where we orignally entered the building, and i knew before she even said a word that we were all goners , they were probaly about 3/4 people left out of the 16 or so original. And i don't even know if they met EA's "obviously" high standards

But i have to say, the second test was well dodgy, i didn't really see it's relevance to game testing. But i only realised i was doing it wrong at question 30 since i was the only one flying through it

What really gets me though, is they didn't even do any practical (a game with bugs, some paper, a time limit), the last game tester interview i attended did this. So i am 100% sure they are gonna lose some darn good testers with these naff corporate tests , even the smartest of folk won't understand the second paper.

Anyhow, they reckon they gonna get 150 testers by august (unlikely ), so if you wanna work in the middle of no where (believe me, the building is second to none, but you might as well forget it if you don't have a car or live close by ), like aptitude tests and no practical, then go for it, otherwise, stay well away

On the plus side, at least i know my CV and Darkbasic Pro (he says proudly) game screenshots are in good nick, if it attracts the goliath that is EA, so i've already applied for 3 other tester positions (hopefully their more old school/pratical in their assessment methods )

Thanks again to every1 for their tips, encouragement and words of wisdom, i really appreciated it and it gave me great confidence going in to it and future interviews/assessments

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
The 1nteger
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Posted: 30th May 2005 22:54 Edited at: 30th May 2005 22:58
Since I got an email asking for tips regarding the EA QA Tester assessment day, i decided it might be useful to put the info on the forum for everyone to benefit from, should they choose to brave the EA assessment and want similar insider info (plus is saves me emailing loads of folk on the same subject ), So here it is.

TIPS for the EA qa assessment:

The First Paper:

The first is a simple menu comparison test (Ref Num, Activities, Food and Drink etc) where one side will have information in typed form, while the other will have the same info in handwriting/visual form (logos etc), you simply check the data is the same either side for each entry, and point out any mistakes in their translation.

The Second (Dodgy) Paper:

The second test involves inputs and outputs, e.g on/off lights from A-E and the processes in between them

INPUT PROCESSES OUTPUT

A-OFF B-ON
A-ON F-D-H C-ON
B-OFF C-OFF

You job is to find which process is not working/affecting the output. So, in the above example, if F turns on A+B (if already off) and D turns off C (if already on) and H turns on A + C, the answer would be H as the dead/non working process as the output shows C is still off.

Bear in mind I got this paper wrong and only realised this at question 30 or so, so you can decide how much of my knowledge on this paper you wanna take. Also, its worth bearing in mind that just because you may get the answers right on the example questions and the EA assessment chick/dude confirms this, this doesnt necessarily mean you have the method figured out (as in my case), the examples for this paper can/are very misleading.

So, if your flying through it, you've either got it figured or your doing it wrong, figure out which you are quickly if you plan on getting further then the EA buildings toilets

Group Hug Thingy:

I can't tell what the group assessment involves exactly, but it comes after you've successfully completed the above two tests, but i imagine they are like those group things you see on telly, just be outgoing, repsonsive and listen to everyone's opinion as well as share your ideas clearly and effectively and you should fly through.

Interview:

Quote: "(To quote Ian Smithers on the gg forum (Thanks for this)) In the interview you will be asked several questions mainly from two senior testers. They cover things like what qualities make a good tester, how do you handle a high pressure environment and what sort of games do you like and do you _not_ like, and why. Just be honest and enthusiastic. Things NOT to say:
1) I am part of a piracy ring, can I take the games home, my friends and I make a lot of money doing this?
2) I normally download and crack games, just not EA games as they are too hard to crack. *smile*

Interesting fact, Ive had people say BOTH those things to me in interviews I did at EA. I kid you not."
"


NOTE: This is quite general and not unique to EA, so it may be useful to have/expect similar q's and a's for other qa tester interviews you may will have in the future.

Closing:

All in all, i don't particulary agree with the way EA do (a lot of things) their qa scouting, but you'll be glad to know, not all studios do this non practical way of finding testers/staff (some still do the good old game/video with bugs and you report them on paper -method), and if i were looking for testers/team members i'd be more concerned that they can do the job in practice rather then papers provide by corporates, for corporates, anyhow, i'm not EA, so they can do what want, and if after you've read this, you still wanna give it a go, their still looking (150 testers by august allegedly), good luck!

Hope this helps.

PS. Remember, if your name is called to go out side after the two tests, youre a gonna! But, other then that, Im sure youll be fine!

I thought i'd better add this just in case

Disclaimer: I can't guarantee they will use the same papers as stated above, or the order of things metioned will be the same on your assessment day, but hey, if they are, your in luck, but it's safe to assume anything (especially with EA) is possible so be prepared to CHALLENGE EVERYTHING as EA say. So, decide whether or not to use/ignore some or all of these tips.

In other words, I don't want any emails saying "i've been practicing input/output tests online all weekend, and they didn't even do it! It's your fault i didn't make it through to the group hug sessions, not because i was rubbish at the test paper(s), errrrrrrrr!"

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com ETERNAL SYNDROME™ - “Play Your Emagination!”™
Dazzag
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Posted: 31st May 2005 00:01
Where I work the main reason for the tests is to filter out obvious no-hopers. Same thing goes for excluding all but computer science degree holders. We know that we lose out on a hell of a lot of brilliant programmers (I wouldn't pass the test if we had it at the time for example), but we also know we never now get complete rejects. Before the test I had to train people, with computer science degrees, who had trouble finding the double quotes key, or in one case the "O" key. Erm. And we checked with their Unis that they wern't fakes either. Unbelievable.

So basically train like a b**tard on example tests. It's a git, and I know that if I ever change jobs I would fail like 99% of the tests out there (I just don't work that way), but it's how it is with a lot of places.

Sorry you missed out BTW, sounds like fun.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing

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