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Geek Culture / DBP International Coding Challenge (Just some idea...meh)

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RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 14th May 2005 08:37
I was just day dreaming again and here's what I came up with...

DBP International Coding Challenge

- Use all of the 20 Line Challenge Rules
- The programmers have a time limit of half an hour
- The catch is that you can only compile ONCE. One single compile, after that, if there are errors you're disqualified, if not you're entered.
- Judges play each game and rate how good they are, the winner recieves...I dunno, something...bragging rights

I don't know how you'd monitor the one compile limit. At first I was thinking have it online but that would involve making a custome dbp program allowing only 1 compile...and a hole bunch of other crap.

The other way would be to have the challenge/tournament done at a real place, crammed with computers...

Anyways, I know this is basically impossible to have, but I just thought I'd say it/ Im bored -_-

"Meh",RUCCUS.

Gil Galvanti
19
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 14th May 2005 08:41
not a bad idea, just dont see how youd moniter the 1 compile limit

Video games…they can take you places unreachable, impossible, unfeasible. They put you in the book...they put you in the movie...they put you in a world, a world that before could only be imagined.
Lukas W
21
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Joined: 5th Sep 2003
Location: Sweden
Posted: 14th May 2005 08:47
ii have a solution for that

we say we compiled the code only once!



Neofish
20
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Joined: 7th Apr 2004
Location: A swimming pool of coke
Posted: 14th May 2005 09:18
And what about different time zones? the 30 mins could be while im in school!

Pi = 8
RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 14th May 2005 10:16
Lol that's why I suggested holding it in the "real" world at a convention...kind of like the one that Mnem was bugging for...^_^

Dave J
Retired Moderator
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Location: Secret Military Pub, Down Under
Posted: 14th May 2005 11:36
Not really 'international' if it's at a convention, plus, there's too many restrictions, you wouldn't get anything quality out of that competition.


"Computers are useless, they can only give you answers."
Ace Of Spades
19
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Joined: 6th Mar 2005
Location: Across the ocean
Posted: 14th May 2005 11:39
Quote: "you wouldn't get anything quality out of that competition."


Just because you may be uncapable of such a feat, does not mean everyone is.


Im only "Apolloed" In Spirit
TKF15H
21
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 14th May 2005 12:17
Quote: "Just because you may be uncapable of such a feat, does not mean everyone is"

actually, with these restrictions, I think it does mean just that.

Dave J
Retired Moderator
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Posted: 14th May 2005 17:30
Quote: "Just because you may be uncapable of such a feat, does not mean everyone is. "


I'd like to see you come up with a decent game that's under 20 lines within the next day, let alone 30 minutes, and that's not even taking into consideration the '1 compile' limit!


"Computers are useless, they can only give you answers."
Neofish
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Location: A swimming pool of coke
Posted: 14th May 2005 21:59
It may be more practical with the 1 compile limit to give a much longer time, ie a week, so they can check, check and double check the game. Also the 20 line limit is silly, most good games wont fit in there...

Pi = 8
RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 14th May 2005 23:06
Change anything lol I don't care it was just the basis of the idea, half an hour would be pretty small but I think a week would be too much. Either way it's probably never going to happen so it doesn't matter.

Your signature has been erased by a mod because the filesize was too large.
Ace Of Spades
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Location: Across the ocean
Posted: 15th May 2005 00:52
Quote: "I'd like to see you come up with a decent game that's under 20 lines within the next day, let alone 30 minutes, and that's not even taking into consideration the '1 compile' limit!"


I never said I could do it. Im just saying out of all the people that use DBP there has got to be a few that are capable of producing something of quality.


Im only "Apolloed" In Spirit
Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 15th May 2005 04:23
Quote: "I never said I could do it. Im just saying out of all the people that use DBP there has got to be a few that are capable of producing something of quality.
"


I highly doubt it's possible with just a 1 compile limit. I think it would be better to give a 2 compile limit, so after the first compile you can hope that all of your mistakes are apparent so you can fix them all before a second compile. If your game crashes right off the bat then it will be harder to fix all of the bugs before the second compile.


--[R.O.B.O.I. and FireTris Coming Soon]--

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