no way dude! blender is the easiest modling program i have ever used. for my direct x models, i model them in blender, convert to 3ds then i texture them in 3ds max and expot .x using pandasoft. occasionally i touch them up in milkshape, but i dont really like it. i dont know though, blenders built in .x exporter doesnt seem to work, so i dont know...
WAIT! download blender, then download the trial of milkshape, and model in blender and export to 3ds, then import to milkshape, then export to .x
it sounds confusing, but its simple...but thats just the free way to do it.
and i dont like blender just because its free, i have the money to buy better programs (i have 3d canvas, cartography shop, and 3ds max) but blender is exelent...
its definatly worth giving a try
-I will beat anyone in HALO2!