When creating small projects you will only use a small amount of objects, if you were to
rem a reference above each make or load command this should be sufficent:
rem note that ` can be used to the same affect as the rem command!
`object 1 is the terrain
make object plain 1,100
position object 1,10,0,10
`object 2 is the player
load object 2,"file.x"
xRotate object 2,25
Once you go onto creating more objects and get used to the numbers you can either:
Do what Baggers said and create a default in your head (i.e. 1 = terrain, 2 = player) this however can limit you as if you want 2 terrains your method is slightly messed up.
Learn UDT (user define types)
Or more simply learn about globals:
global player 1
global enemy 2
global james 3
load object player,"file.x"
load object enemy,"file2.x"
load objet james,"james.x"
xRotate object player,25
James
Hello!