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The 20 Line Challenge / Breakoids (Breakout + Asteroids)

Author
Message
RiiDii
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Inatincan
Posted: 3rd Jun 2005 16:39
From the DBPro Coding Challenge: Breakoids. Now made into a 20 liner. Destroy all the asteroids in your assigned section of the asteroid belt and move on to the next sector to destroy more asteroids. Move the paddle left & right using the mouse. Don't let the ball get past your paddle.



"Droids don't rip your arms off when they lose." -H. Solo
REALITY II
zenassem
21
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 4th Jun 2005 02:28
I get a bitmap does not exist error at line 14

RiiDii
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Inatincan
Posted: 4th Jun 2005 05:48
Fix: I had the same problem testing it at work. Might be video card thing, or some kind of setting. Anyway, just reduced the bitmap from 2048x2048 to 1024x1024 and it's happy now.



"Droids don't rip your arms off when they lose." -H. Solo
REALITY II
zenassem
21
Years of Service
User Offline
Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 4th Jun 2005 07:41
Yup, works for me now. Lousy laptop computer!

Quite fun, but It's hard to see those asteroids on my laptop screen.

Nice Job RiiDii.

~zen

RiiDii
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Inatincan
Posted: 4th Jun 2005 09:14
Hmmm... Yeah. I was going for a little dark. Line 11 is the Make Asteroids function, and at the end is the Set Object Ambience. You can add (something like) this line to the end of line 11:

:Set Object Emissive ObjectID,RGB(78,17,27)

Or, you can play around with the color and ambient settings.

"Droids don't rip your arms off when they lose." -H. Solo
REALITY II

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