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Work in Progress / World War II : War Offensive

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DBAlex
19
Years of Service
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 9th Jun 2005 07:10
Hi, I Just thought Id let you know that development of my World War II game is still going and I just made a site which I will post information about the game (Screenshots, Downloads, (Forums?) etc)

Anyway take a look, There are allready 3 new screenshots posted.

http://www.dbastudios.psychohost.biz/ww2/

(Site will be updated weekly (Hopefully) The site is pretty bare at the moment)

(BTW > There will be no new FPS's from me now... Im gonna concentrate on getting this game completed...)


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Sergey K
20
Years of Service
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Joined: 4th Jan 2004
Location:
Posted: 9th Jun 2005 07:40
looks cool, but what doing a TANK in the room?

does 1 + 1 is 11?!
DBAlex
19
Years of Service
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 9th Jun 2005 07:55
The tank is the end of the level (First Mission > Escape Bunkers > command tank)

So that is actually a "Bunkers" level.

The castle type shot will be the second section of mission 1, Currently its just a test of loading a new segment of the mission.

More updates coming


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 9th Jun 2005 08:22
DBAlex you live in Chav kingdom? Didn't realise, well have a Chavish day



And looks like a good start to an FPS, rooms for improvement, like more background, but its a WIP, you prolly haven't got around to that

Baggers
20
Years of Service
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 9th Jun 2005 10:09
Hey looking good man !
Not meaning to be harsh but i dont think the game will need a forum...normaly these threads are plenty big enough for game chat until you finsish your masterpiece !
Nice to see you have yourself a 'flagship' project now, i'll keep an eye on this and see how it develops.
As ever, if you need an opinion or a hand on coding or gameplay im just an email away.
Seeya

Hawkeye
21
Years of Service
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Joined: 19th Sep 2003
Location: SC, USA
Posted: 9th Jun 2005 10:29
Looks nice

Megaton Cat
21
Years of Service
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 9th Jun 2005 11:11
Looks nice.

Although I don't remember reading anything about tanks jamming thier way into pillboxes during the war.

Hope to see further progress.

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
Drew Cameron
20
Years of Service
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Joined: 30th Jan 2004
Location: Scotland
Posted: 9th Jun 2005 19:25
Looks swell.

Dumbo and Cool

WIP Board!
DBAlex
19
Years of Service
User Offline
Joined: 4th Oct 2004
Location: United Kingdom
Posted: 9th Jun 2005 21:47 Edited at: 9th Jun 2005 22:11
Seppuku Geijutsu: lol... I like in the UK... Its just my little nickname for it... You would think the same if you lived round here...

Baggers: Thanks! Your grenade code is going in now! (This is a whole new engine recode (its about 50% more optimised = Faster Game and Larger Maps)) Thanks for the support..

Megaton: Thanks... Lol... I guess everyone will moan about the tank...

Everyone Else: Thanks for the comments...

lol, These are the best replies ive ever had on a game... Thanks


Estimated Demo Release Time: 5-10 Days or maybe I shouldnt rush out a half ass demo...


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Dom
20
Years of Service
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Joined: 31st May 2004
Location:
Posted: 10th Jun 2005 01:32
Looks cool althought that tank...
Oh and BTW everyone hates Chavs...They are the chaviest of people in the country. You wait until they come and infect your country too!


Thanks to Animeblood for the Logo!
DBAlex
19
Years of Service
User Offline
Joined: 4th Oct 2004
Location: United Kingdom
Posted: 10th Jun 2005 02:13
I know.. So do I... (Chavs...)

Do people think I like them ?

Thanks for the reply anyway, And the tank IS staying

Also I was thinking once this game is complete (Loong time yet) that maybe I would sell it (Dont choke) for a really small price of maybe $1-3 or £1-3... Just to cover the cost of WW2 media packs im going to buy... Not sure whether I will yet...

Whats your opinion?

Is that too much/little to charge?

(The game will be big though... with 15-20 missions with 3 sections in each)




AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 10th Jun 2005 03:49
DBAlex, my area is Chav central, first Chavs take over the towns, then the cities, then the UK, now TV, they're they're gonna take over the world!!! ahhhh quickly commits Seppuku in irony of my name and so I would never see the world turn over to the Chavs

DBAlex
19
Years of Service
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 10th Jun 2005 04:23
Ok.. Lets not turn this into the official "I Hate Chavs" thread...

What do you think is a decent price to sell the game at?

considering its an amateur game... ?

I would like peoples opinions

And what you yourself would be willing to pay...


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
dj blackdragon3710
19
Years of Service
User Offline
Joined: 5th Nov 2004
Location: In LaLa land
Posted: 10th Jun 2005 09:37
Like I said, $10 is fine by me....

<<<<<Used to be "djblackdragon" with being registered in January, 2003, no matter what it says on the left<<<<<
Megaton Cat
21
Years of Service
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 10th Jun 2005 10:03
$1-3 is better.

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
DBAlex
19
Years of Service
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 11th Jun 2005 03:40
Heres an update:



-More enemies and no ammo! Ahhh!


New Hud (Need to add new health image)
Enemies (They all position properly now... Im using Includes in this project, makes coding a lot easier and less cluttered)


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Math89
20
Years of Service
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Joined: 23rd Jan 2004
Location: UK
Posted: 11th Jun 2005 03:47
Reminds me the old Castle Wolfenstein ^^. good work.
DBAlex
19
Years of Service
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Joined: 4th Oct 2004
Location: United Kingdom
Posted: 11th Jun 2005 03:49
Yeah, Thanks. The game will be like Return To Castle Wolfenstein (a bit)... My freind thought the game was like wolfenstein too...

Thanks for the reply...




AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Megaton Cat
21
Years of Service
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 11th Jun 2005 04:50
Yeah nice models, level needs work though.

It's M-E-G-A-T-O-N. NOT MEGATRON.
DON'T MAKE ME GET THE RABBIT.
DBAlex
19
Years of Service
User Offline
Joined: 4th Oct 2004
Location: United Kingdom
Posted: 11th Jun 2005 04:53
Yeah... My level design skill really suck...

I find DeleD really hard to use... I guess i should get Cart Shop... I found the demo pretty easy to use.


AMD 64 3000 + 512mb RAM + 80GB HD + Radeon 9600se 128mb
http://www.dbastudios.cjb.net
Undercover Steve
19
Years of Service
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Joined: 6th Jun 2005
Location: Vancouver, Little Canada(Washington)
Posted: 11th Jun 2005 10:28
I could model levels for you<.< I could also texture them if you want.

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