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2D All the way! / i nearly have multiplayer 2d rpg coding going!!!

Author
Message
Demo
22
Years of Service
User Offline
Joined: 3rd May 2004
Location: australia
Posted: 9th Jun 2005 19:52
Hi everyone, Demolicious here... I am just messing around with a 2d tile based multiplayer system.

Im using multisync(you can download this from 'program announcements') and using some code from another person in a forum(i cant find out who they were )


All that i have done is combined these two techniques to try and make the host object to display in the client world.

but the client object doesnt display in the host world(this is just for starters)

im nearly there, please have a look at this code and let me know what i have one wron, or how i could do it better.

HOST CODE--------------


Client Code-----------------

i think the code is all over the place, i had to rush to do it today soz...

sEriously..

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