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Newcomers DBPro Corner / 3d game maker

Author
Message
pcs800
19
Years of Service
User Offline
Joined: 7th Jun 2005
Location:
Posted: 16th Jun 2005 02:07
I just purchased this program. Is there a forum I should be using for help with it? I do not see one specified for it.
Xenocythe
19
Years of Service
User Offline
Joined: 26th May 2005
Location: You Essay.
Posted: 16th Jun 2005 04:03
Which program did you buy? DarkBasic Professional? Or jst the original DarkBasic?

And for some tips, if your trying to go big or make a pretty good game, start small, then build up!

Enjoy Life while your still alive.
Enjoy a recees anytime!
Dark Flame
19
Years of Service
User Offline
Joined: 15th Feb 2005
Location: England
Posted: 16th Jun 2005 05:53
Greenfox - If you look at the thread title that will answer your question.

pcs800 - I'm afraid there isn't a forum has hardly any of the users use the program. It's quite easy to use though.

waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 17th Jun 2005 13:25
T3DGM is fun to use for about 1-2 days, and then gets rather
repetative. Part of this "fun" is in learning to use it.
Its a good project for non-programmers or if you just want
to "click together a rough idea" in about an hour.

For anything more than that, it can't do it. That's the main
reason there are not alot of users or forums. Lee did alot of work
puting that together, and that brought forth alot of good things:

DLL support
Memblocks
Better IDE support

and showed the need for DBPro.
T3DGM was coded using DBC, while FPSC in DBPro.
If you treat both as a showcase of what can be done in DBC/DBPro
then you'll see the true breakthroughs that were achieved.
Also, both apps also showed as a test-bed to smoke out those
truely pesky bugs. Sure, some are still there, but both apps
show that they are not "mission critical" bugs.
viscera eyes
20
Years of Service
User Offline
Joined: 29th Apr 2004
Location: the moon
Posted: 18th Jun 2005 12:03 Edited at: 18th Jun 2005 12:05
i dont know what anybody else thinks but the T3DGM is really only worth buying for the free models and textures. the program itself sucks miserably . just because you cant make very good games and its just a bunch of clicking. but i have to admit that you would have to be very good to make a program that offers so much customization.

ALIVE IN THE SUPERUNKNOWN!

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