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Newcomers DBPro Corner / Sigh...silly question about creating an object in the air, above a matrix

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JohnnyR
19
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Joined: 29th Jun 2005
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Posted: 1st Jul 2005 19:38
Ok, this is what I have so far. I want the orb to start high above the matrix, and fall. I tried setting the starting position for Y, and it doesent do anything different....what am I missing here?

Thanks guys!
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 1st Jul 2005 23:50
You'll need to post your code in the main message box, it doesn't show up in the source box. Use the code tags around it.

BatVink
RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 2nd Jul 2005 00:33
Im just guessing here since I dont have the code but whats probably happening is your gravity code doesnt work.

The object is probably being positioned where you want it but then your gravity code is kicking in and moving the object down so fast you dont notice it and think it's just starting on the ground.

Either way, BV is right we're gona need to see the code.


Current Projects: SHADE - Game Maker | Mecho - TGC Puzzle Entry | Halo Physics Engine | COLD - Polygonal Collision Detection
JohnnyR
19
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Joined: 29th Jun 2005
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Posted: 2nd Jul 2005 02:10
Doh! ok, here it is:



Thanks guys!
Zacolt
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Joined: 6th Mar 2005
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Posted: 2nd Jul 2005 16:42
I as well am a newb but I can sure tell you have far more experiance than I...
garyt
19
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Joined: 4th Jul 2005
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Posted: 4th Jul 2005 18:17
first if you pressed 'space' at the beginning it would place the pawn at 0,0,25 because you haven't defined x#,y# and z# early enough.
also i believe

will move your object upwards and not down, is that what it's meant to do?

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