um...me neither...
reading through my post again i dont even understand what
I meant
ok, i'll rephrase my question
when i make a tile editor, if the user clicks, a tile will be created and you can move it around. another click "drops" the tile onto the map
I get the saving of the tiles into the text file part, but what i dont get is; when I load my map back, do will all the tile sprites already have to exist for it to work correctly? Would i have to pre-load, say 25 of the same image and sprite it 25 times, if i were going to use that tile 25 times in my map
You could take over the world with a programming language like this...
...I wasnt joking!