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Newcomers DBPro Corner / How about space invaders?

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Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 9th Feb 2003 22:26
Instead of all these versions of pong that I see by newbees, how about one of you makes space invaders, it'd be a nice change.
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Pyromaniac
21
Years of Service
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Joined: 8th Jan 2003
Location: United Kingdom
Posted: 9th Feb 2003 23:34
Yeah but pong rocks!!!

*blip*...*bop*...*blip*...*bop*..*blip*..*bop**blip*bop**blip* "GAME OVER" yay!

MrTAToad
22
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 10th Feb 2003 00:53
Got most of the code to Space Invaders up & running...

Good news everyone! I really am THAT good...
http://www.nickk.nildram.co.uk/ for great plug-ins - oh my, yes!
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 10th Feb 2003 19:38
keep it up, space invaders was the first game I wrote (not in DB though, yabasic)

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Pyromaniac
21
Years of Service
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Joined: 8th Jan 2003
Location: United Kingdom
Posted: 10th Feb 2003 22:23
yabasic <-- isnt that, the playstation 2 code thingy that ive heard about?

if yes, how do i lear about it

Puffy
22
Years of Service
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Joined: 4th Sep 2002
Location: United States
Posted: 10th Feb 2003 22:45
Yabasic is a basic language for the PalmPilot o_O...

AMD Athlon XP 2100+ OC to 3Ghz/1.5gigs ram/128mb ti4200/120gigs hd/19" monitor/Sound Blaster Audigy Platinum EX/3072kbs Sat Con... I joined in!
Redsun
21
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Joined: 11th Feb 2003
Location: United States
Posted: 11th Feb 2003 08:54
it's pronounced: Yeah Basic?...hehe

Michael
Director and Site Admin of Red Sun Studio's
The Darthster
21
Years of Service
User Offline
Joined: 25th Sep 2002
Location: United Kingdom
Posted: 11th Feb 2003 23:29
I made space invaders in Visual Basic at school during a 'first VB lesson', while we were supposed to be making text boxes say 'hello world'. I lent someone the code and they replaced the aliens with pictures of my headmaster and showed it off.

Once I was but the learner,
now, I am the Master.
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 14th Feb 2003 19:55
Yabasic IS also a programming language on the PS2. Your better off sticking to darkbasic as you cant compile the programs on Yabasic and they're a slow as hell with more than 1000 lines. But it is a better language for doing straight forward 2d (box and triangle) commands, my aliens were boxes!

If you want to find it its on the demo disk that comes with the machine (the disk may have changed since I bought it), and If you intend on using it, I suggest you buy a usb keyboard, or you have to type with the joypad, which is frustrating!

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Richard Davey
Retired Moderator
22
Years of Service
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 14th Feb 2003 20:06
Yabasic has been around for years. The PS2 version is nothing special and virtually impossible to write anything even remotely interesting with. Extremely slow, very limited commands, no 3D, slow 2D, etc.

I also challenge your point about the box commands being better - they are identical to the DBPro ones (if you don't believe me compare the manuals - you can do the exact same gradient fill techniques with Pro as you can with Yabasic PS2).

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 15th Feb 2003 00:08
Yeah your probably right, but I was talking about DB (I dont have pro), I just found the way that you wrote the commands were easier (eg 'circle' draws an unfilled circle and fill circle draws a filled circle). And there is an elsif command:

if
...
elsif
...
endif

Do you have this in pro as it makes the code a lot clearer to read and to a certain extent, quicker to write than doing

if
...
else
if
...
endif
endif

I by no means think that PS2 Yabasic is better than DB because as you say it is slow and limiting, but it was a good thing for me to start on because I attempted to do 3D on it and actually got a rotating wireframe cube (probably nothing special to some people). This helped me a lot on DB with the 2D and 3D placement calculations.

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Witch Bomber
21
Years of Service
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Joined: 25th Jan 2003
Location: Scotland
Posted: 15th Feb 2003 01:22
My first game(witch bomber(in Visual Basic)) was nothing like space invaders but everyone kept telling me it was just like it.

Those of you who think you know everything are annoying to those of us who do.
QuothTheRaven
21
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 15th Feb 2003 02:26
space invaders has been around since db was released. Go to the darkbasic\myproj\swarm folder and play that game. Classic si
CloseToPerfect
21
Years of Service
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Joined: 20th Dec 2002
Location: United States

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