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Geek Culture / KKreiger Beta is here

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Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 7th Jul 2005 05:32 Edited at: 7th Jul 2005 05:47
About a year ago we were all amazed by KKrieger the 96KB prize winning game that incorporated many of the effects from Half-Life 2 and Doom 3.

Well the team that developed it haven't been sitting still, and have just released the full 1.0 beta. This new version has more effects, textures, music, and very nice sound ambience.

Minimum Specifications:


Recommended Specifications:


Supported Card:
NVIDIA GeForce 4Ti, FX-Series, 6-Series, 7-Series
ATI Radeon 8500, 9-Series, X-Series

I'd recommend anyone using low-end card to have a minimum of 128MB VRAM if you want a reasonable frame-rate.

web site: http://www.theprodukkt.com
contact: fanmail@theprodukkt.com (fanmail, flames and cooking recipes)
download: the produkkt - chapter 1

-/ Screenshots /-



(click to view full-size)





-/ Credits /-

.theprodukkt:
- Thomas "fiver2" Mahlke: Concept, Direction, Textures, Level geometry and lighting.
- Dierk "Chaos" Ohlerich: Editor, Texture generator, Game, Physics, Collision, 'lekktor'.
- Christoph "giZMo" Muetze: Character design, Animation, Weapons, Items, Special FX.
- Fabian "ryg" Giesen: Mesh generator, Material/Lighting systems, 3d Engine, 'kkrunchy'.

freelancers:
- Sebastian "wayfinder" Grillmaier: Music, Sound design, Sound effects.
- Tammo "kb" Hinrichs: Sound synthesizer.

optical r
22
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Location: Prime
Posted: 7th Jul 2005 05:41
wow! i never heard of this till now - absolutely stunning - how all the media is compressed to 98Kb is unbelivible! Played nic n my system with smooth fps throughout and mine a radeon 700pro

you'll choose to ignore my advice
David R
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Location: 3.14
Posted: 7th Jul 2005 05:47
Does this game actually rely on textures, or does it use another method?;

None of the textures pixelate, distort etc at all, and are incredibly detailed.

This thing is amazing.

(Played at a good FPS on my Geforce5600FX)

[url=www.lightningstudios.co.uk][/url]
Eric T
21
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Location: My location is where I am at this time.
Posted: 7th Jul 2005 06:27
That was freaking amazing... I sent them some fanmail, I was THAT impressed

One day i'll learn to do that

http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.** Warning - explicit language**
MiR
21
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Location: Spain
Posted: 7th Jul 2005 07:27
Man. I can´t close my jaw. Those textures were great. And the lights and what apears to be some kind of normal mapping(could be just good textures, I have no clue about these things).


¿Como estas you el dia de today?
Ian T
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Location: Around
Posted: 7th Jul 2005 07:35 Edited at: 7th Jul 2005 07:36
David, yes it does, they're just very high detail and I would imagine it also uses some pretty high anisotropic filtering.

It's amazing how high quality the procerdualy generated content in there is.

Shame I haven't had a PC powerful enough to run it for some time.

(EDIT):

If this is a new full beta version, howcome there's no news article for it and the file is exactly the same as the one I was playing a year ago...?

If I looking for blog
Drew Cameron
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Location: Scotland
Posted: 7th Jul 2005 08:08 Edited at: 7th Jul 2005 08:09
PLEASE READ THIS

I think this game contains a virus, it gave me (according to MacAfee) a Key Logging virus that let people steal money from my PayPal account by sending away key presses. I lost alot of money recently and I'm not sure if I'll ever see it again, and my system told me this program is what gave me the Key Logging virus. I have deleted it since and so cannot backup this with a screenshot or anything.

I can't prove this, but please, MacAfee pointed the finger at this program after I checked my system after the money incident so I urge others to avoid it to be on the safe side.

Dumbo and Cool

WIP Board!
Ian T
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Posted: 7th Jul 2005 08:52
Kkrieger doesn't have any kind of virus in it, really, I can vouch for that. The application's almost too small to be any kind of keylogger, virus or trojan, never mind the fact that it contains large amounts of compressed algorithms to create procedural textures and meshes. I've played it (or attempted to play it as one was far too wimpy ) on two different machines, didn't install anything on either of them.

If I looking for blog
Raven
19
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Location: Hertfordshire, England
Posted: 7th Jul 2005 11:26
If you look at the attached image you will see that my system has no Virii that McAfee Online detected. So I believe the issue with your Key-logging was not caused by this file directly.

I did also check it before uploading using NOD32, and Norton 2005 (which I always do) .. if one misses a virus the other likely won't.
Sorry to hear about you being Phished but again, this isn't the fault of either this executable or the upload being hosted on my server.

Please try no to point fingers until you have completely checked your sources.

Quote: "If this is a new full beta version, howcome there's no news article for it and the file is exactly the same as the one I was playing a year ago...?"


Not likely. The one that was previewed a year ago after they won the award has no Textures, fewer Effects (only Per Pixel Lighting and Bloom), Limited AI, 2 Areas, no Starting Animation, no Music.

Atleast the previous version that was showcased here. This file was uploaded to Fileplanet earlier today by one of the kkreiger team, so I am assuming it is new and they've just not got around to updating thier website.

I could be wrong, but still I am pretty sure many others here haven't seen even the original.

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Briere
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Joined: 28th Feb 2005
Location: Amherst New York, United States
Posted: 7th Jul 2005 11:29
Hey thats my last name! Well sorta, only mine is spelled different!

Formerly The Fixxer
http://www.xiemsoft.cjb.net
Eric T
21
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Location: My location is where I am at this time.
Posted: 7th Jul 2005 11:39
Yeah, theres no virus in it whatsoever. Checked with Nod32 (64bit beta.. which is a oxymoron in itself) and MSantispyware. Nothing at all detected.

http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.** Warning - explicit language**
Drew Cameron
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Location: Scotland
Posted: 7th Jul 2005 19:31
Quote: "Please try no to point fingers until you have completely checked your sources."


I wasnt' saying it was definately this file, but MacAfee did specifically say 'Key Logging thing found -' and it pointed to this file as the only 'suspicious file'. What more can I say? I don't have any other leads, but I realise it probably wasn't this game.

Thanks again, I guess it must have been something else.

Dumbo and Cool

WIP Board!
David T
Retired Moderator
22
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Location: England
Posted: 7th Jul 2005 20:19
Quote: "PLEASE READ THIS

I think this game contains a virus, it gave me (according to MacAfee) a Key Logging virus that let people steal money from my PayPal account by sending away key presses. I lost alot of money recently and I'm not sure if I'll ever see it again, and my system told me this program is what gave me the Key Logging virus. I have deleted it since and so cannot backup this with a screenshot or anything.

I can't prove this, but please, MacAfee pointed the finger at this program after I checked my system after the money incident so I urge others to avoid it to be on the safe side."



Played it before - no virus whatsoever.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Raven
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Location: Hertfordshire, England
Posted: 7th Jul 2005 21:41
Well all I ask if that while I'm fine with your warning people, until you get something confirmed by a third party.. please do not start any panics over files.

It would be a shame for users to stop using something simply because of an unconfirmed virus scare. Thought it does make me now a little warey to download anything that you have uploaded for a while.

Arkheii
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Location: QC, Philippines
Posted: 7th Jul 2005 22:44 Edited at: 7th Jul 2005 22:54
Quote: "This new version has more effects, textures, music, and very nice sound ambience."


And FPS is inversely proportional to the presence of those effects. The earlier version choked my 5200, but at least I got to run the game. It's wonderful for something packed into 96kb. Imagine if they had 128kb to work with instead

Edit: Yes, give them an extra 32kb to optimize the performance...
Drew Cameron
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Location: Scotland
Posted: 7th Jul 2005 23:04
Quote: "Thought it does make me now a little warey to download anything that you have uploaded for a while."


It was on another computer from my dev / website computer, and it happened this week.

Dumbo and Cool

WIP Board!
geecee3
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Location: edinburgh.scotland.
Posted: 8th Jul 2005 00:29
almost as good as zoom3 (trance generation) 64k intro.
do we have the right to moan about the size of our .EXE files now?
j/k

awesome game for 96k.

mmmm....computer....
Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 8th Jul 2005 02:19
Some of the demos from those sites, packed into 5-128k are just freaking amazing. Can't believe the skills those guys have.


--[R.O.B.O.I. and FireTris Coming Soon]--
David R
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Location: 3.14
Posted: 8th Jul 2005 02:21
So how exactly does this stuff work?

I mean, I know its procedurally generated, but surely all the code to make it create textures etc. must east up alot of space in the EXE file.

Anyone have any idea how it works?

[url=www.lightningstudios.co.uk][/url]
Drew Cameron
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Posted: 8th Jul 2005 06:09
Quote: "Anyone have any idea how it works?"


Compression, compression, compression.

No.

Dumbo and Cool

WIP Board!
Kevin Picone
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Location: Australia
Posted: 8th Jul 2005 06:22
Well, It's not really compression, it's self generation.

Textures are built from various effects passes (fractals, distortions, colorizes etc. ). So pre-runtime (or even during) the app executes a series of script styled effects that effectively build each image.

Imagine using your favorite art package, but rather than saving out the final image, you could save out a macro of steps you used to create this image.

You can generate meshs/sounds and even routines much the same way.

Kevin Picone
[url]www.underwaredesign.com[/url]
Play Nice! Play Basic (Release V1.073 Out Now)
Richard Davey
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Posted: 11th Jul 2005 17:39
If you want to know how it all works download werkkzeug1 (which is the top file on their site) and play with it - it's their content generator they used in most of their extremely cool demos (and is what lead to this game). The readme file explains a lot too.

A great many people think they are thinking when they are really rearranging their prejudices.
Dot Merix
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Posted: 11th Jul 2005 17:55 Edited at: 11th Jul 2005 17:56
I'm almost positive the sound effects for this game come from system sounds that are on most of our computers such as the sound our mouse makes when we click icons(on original installations)

If they just added in some search routines to look for specific sound files on our computers(system sounds) and then used them in the game, that would be a pretty neat idea considering it would save a whole crap load of file space.



WindowsXP Home(Service pack 2), Athlon XP 2400+(2.1Ghz), 1GIG Ram, Ati Radeon 9800Pro 128MB.
Richard Davey
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Posted: 11th Jul 2005 18:08
Quote: "I'm almost positive the sound effects for this game come from system sounds that are on most of our computers such as the sound our mouse makes when we click icons(on original installations)"


Nope, afraid not.

Trust me, they don't need to "cheat". They're far more skilled than that. Delete or rename those sound-files if you don't believe it.

The skills to create sound effects and music in teeny tiny file sizes has been around for decades now, they've just taken the same principals from the old-skool C64/Amiga days and transplanted them on the PC. It's the rest of the things that are most impressive IMHO.

A great many people think they are thinking when they are really rearranging their prejudices.
Jeku
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Posted: 12th Jul 2005 16:01
Yeah, just look at Ric's game in the showcase ---- there's no media and he creates sounds from scratch with memblocks. Pretty cool stuff

I think the guys who created these demos and the FPS are probably up there with John Carmack in talent.

My "everyone else has one so why can't I?" blog: http://www.jeku.com/blog/
Torrey
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Posted: 9th Sep 2005 12:45
I'm fashionably late to reply on this thread, but those are some awesome demos.

Here's a site I used to frequent, they have cool zines that lots of content involving the demo scene and even how to do various tricks with coding.

http://www.hugi.scene.org

The best audio plugin for DarkBASIC Pro!
Plays Ogg Vorbis,MP3,FLAC,uncompressed WAV,AIFF,MOD,S3M,XM,and IT files.
Me!
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Posted: 9th Sep 2005 14:27
I would just mention that

(A) this is awesome, more like the old school stuff we used to do and no multi MB exe, just look what you can do when you use pure software rather than huge AVI files and 100mb images, MP3's etc, how do they get the textures in?, well think on the fact that about 400bytes of code can make a realistic cloud plasma, where an image of the same thing would be several MB, multiply by that by clever code that uses variations on a theme (same code with different start conditions) and thats how you do it..

(B) there is definitley no virus in either the original kkreiger exe or this one, I would be amazed if they could get a virus into the exe along with what you get, if they could code that well then they own the internet and they already own your bank account anyway

I have noticed some AV software gets excited about harmless software for no good reason, how it gets it wrong is the AV has a snippet of each and every virus exe chosen to be typical of that specific virus and looks in the system for any file that has something LIKE that snippet (thats the heuristic that spots variants), it does this for all the virii it knows about in it`s database on every vulnerable file in the computer, sometimes a harmless bit of code ooks a bit like a virus and the AV gets panicy, one of three things probably happened

1..the kkreiger exe is probably self modifying to some degree (a powerfull way to do a lot with a small exe) and the AV took that self modification to mean their was a virus HERE <panic panic panic>

2.. the keylogger probably landed on your machine initialy inside a macro of some sort and then embedded itself in the kkreiger exe, this sort of software can be very devious about this, altering the system pointers to make it look as though the file size is the same when it has actualy grown etc, even renameing itself as kkreiger.exe for example and stealing the filesize, hiding the highjacked exe and linking to it so that every time you run the exe you run the virus too

3.. the kkreiger exe will be very compact asm and probably looked like a virus to the AV once it ran, the AV would get upset about a small exe that started to grow and expand functionality on basic principles, the heuristic would not like that at all, then once it had got alarmed about it it compared the exe to its database and noticed a resemblance of one small section to one of the virii it knew about and assumed wrongly that it was a virus

my point being (finaly ), AV software can often get it wrong, I have known it miss a virus just because it was in a filetype it didn`t check, I have also known it flag a CAD package as a virus as soon as I installed it and restarted the AV, then three MONTHS later this particular AV released an update that stopped it complaining about Turbocad, not that I thought it was right anyway since I tested the files on another PC by installing several other AV programs and they all passed it.



the average IQ is 100...but the people that took the test where trying to look smart. most people don`t go over 50.
Area 51?, I`m more intrested in what they have in areas 1 to 50
Kangaroo2 BETA2
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Posted: 10th Sep 2005 18:06
only just seen this : AWESOME blew me away. You could run that on a 128k spectrum! Um maybe not lol. Fin stunning though!

Dazzag
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Posted: 10th Sep 2005 20:14
Quote: "You could run that on a 128k spectrum"
Ah, but you could *store* it on a 128k speccy. If you split the file up to account for the annoying pageing it did with it's memory.

Heh, have visions of carrying around a speccy 128k to store this demo rather than my USB key that is like the smallest thing ever. Plus a generator on my back to make sure the speccy is constantly powered so that the RAM isn't cleared. Perhaps plugged into my feet so I could go round on a treadmill like a mouse to recharge it. Tops.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Kangaroo2 BETA2
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Posted: 10th Sep 2005 20:34
that would be COOL

Darkbasic MADPSP
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Posted: 10th Sep 2005 20:45
rar compression? or .tar.gz

New dbpro site unleashed go to
http://www.freewebs.com/darkbasicpro
MiR
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Posted: 10th Sep 2005 21:23
Quote: "ar compression? or .tar.gz"

Nope. Just 1337 coding.

My signature has been erased by me because it's LARGE.
Thank you for the votez!1!

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