I've attached an image that shows three trigger zones. These zones play a sound. The idea is that a sound will play a sound not matter which direction you come at the thing. But I don't want the sound to play each time a trigger zone is walked into. Which in this case could be three times!.
I've done the following script.
;Artificial Intelligence Script
;Header
desc = Sound In Zone Destory all with same name?
;Triggers
:state=0,plrwithinzone=1:state=1,destroy,sound=$0
But it doesn't seem to work.
I would be most grateful of some help
CJ