Ok, I had the idea that it would be easy to make a save game function that would be rather simple in that it produces a file with an array. I thought it would be simple because you could use the each number of the array to represent something different (i.e. array(1)=level, array(2)=number of weapons, etc.). The only problem is that I can't figure out how to write the array into an open file. If you have any ideas of how to make an easier save game function, I'de enjoy seeing them.
If you want fresh underwear in the morning, take it off the night before.