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DarkBASIC Discussion / Dragon Ball Z: Trunks RPG - Screenshots

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Yusaku
22
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Joined: 21st Jan 2003
Location: NYC
Posted: 10th Jul 2005 20:06






More info at my website: http://tenshin.infinitydev.net/
data 98junkiee
20
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Joined: 19th Jan 2005
Location: England
Posted: 11th Jul 2005 00:23
NICE! would u mind posting the game??? it lux pretty kool, im a big fan of anime/manga and that lux pretty kool as i sed!

Assistance
To help you understand what each element means ;¬)
Yusaku
22
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Joined: 21st Jan 2003
Location: NYC
Posted: 11th Jul 2005 07:09
It's not going to be finished until late September. The writer isn't finished with the story and I'm only just starting work on the 2nd chapter in the game.
Sol462
20
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Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 12th Jul 2005 12:46
I'm not really a fan of DBZ, but game-wise, you got something good spazuh!
The flying looks fun.

gamer guy
19
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Posted: 12th Jul 2005 13:04
how does the battle play

yoda roks
Yusaku
22
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Joined: 21st Jan 2003
Location: NYC
Posted: 13th Jul 2005 16:45
Battles are being worked on. It's real-time.
Nytmayre
19
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Joined: 12th Jun 2005
Location: Induced Coma
Posted: 15th Jul 2005 02:49
I am a fairly big fan of Dragon Ball Z, (not as much as my bro though), and I've got to say, it seems like you are keeping very true with the series. Well done, I can't wait to play it.
There's just a couple of things though. a) is that guy on the right (on the 2nd screen) Hercule?
b) I think the battles (especially the energy attacks etc.) are going to be kinda hard to code.
c) Could you give me a quick draft of your story? No need to reveal any spoilers or owt, but If you have much of a story yet, post it here please. I would find it v. interesting.
d) Do you have an idea for the name yet? If not, I would suggest something like "The Trunks' Life Saga" or summat along those lines. Kinda nooby, but I thought of it within the space of 5 seconds.

Well done, cant wait for the finished version,

--Nytmayre--

An Eternal Struggle between good and evil continues...Each side looking for an advantage...Each side looking for me.

Uh... What's the point of this bit?
Sven B
20
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Joined: 5th Jan 2005
Location: Belgium
Posted: 15th Jul 2005 05:33
Of course that's hercule! Can't you see it?

Immunity and Annihalation makes Immunihalation...
Link102
20
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Location: On your head, weeeeee!
Posted: 15th Jul 2005 07:47
hercule didn't had a zebra stripe pants and such an afro in the series, he did had the aditude

Don't look at my sig!
Sven B
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Posted: 15th Jul 2005 22:12
I always recognise him with the forest on his head and that weird moustache he has...

Immunity and Annihalation makes Immunihalation...
Link102
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Posted: 15th Jul 2005 22:17

need I say more?

Don't look at my sig!
Sven B
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Location: Belgium
Posted: 15th Jul 2005 22:19
Cool! Is that you?

Immunity and Annihalation makes Immunihalation...
Link102
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Posted: 15th Jul 2005 22:34 Edited at: 30th Oct 2005 18:46
no way, I'll never look like THAT :p
I used this pic as an example to show what hercule looks like

Don't look at my sig!
Sven B
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Location: Belgium
Posted: 15th Jul 2005 23:49
What do I have to say... Cool pic

Immunity and Annihalation makes Immunihalation...
Nytmayre
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Location: Induced Coma
Posted: 16th Jul 2005 03:57 Edited at: 16th Jul 2005 04:30
Oh yeah... Sorry, it's such a long time since I saw hercule... Er, where'd you get that pic? It bears a striking resembelance to him, doesn't it? Heh heh, Hercule Rocks! (for a normal Guy). It's just a pity that he was a big fraud. But he has a cool afro!
Hey, are Hercule and Majin Buu Gonna reunite? Man, that would be sweeeeeeet...

Don't mind me, I'm just entering one of my mindless gibberings... maybe it's time I left for a while...


An Eternal Struggle between good and evil continues...Each side looking for an advantage...Each side looking for me.

Uh... What's the point of this bit?
Yusaku
22
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Joined: 21st Jan 2003
Location: NYC
Posted: 16th Jul 2005 09:34 Edited at: 16th Jul 2005 09:35
Heh heh. Not giving out the story! But here's another image.

Blazer
22
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Joined: 22nd Oct 2002
Location: United States
Posted: 16th Jul 2005 10:25
The ground and Building textures are excelent. I think you need to work on Trunk's arms (muscle placement) and the sky. Terragen is a good, free sky creator. Google it.

I discriminate against discriminating people....
Yusaku
22
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Joined: 21st Jan 2003
Location: NYC
Posted: 16th Jul 2005 19:45
I'll make a different sky texture down the road. I don't like using outsourced program or programs that more or less make things for me.

Here's a new screenshot (the one above was from last week).

Sven B
20
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Joined: 5th Jan 2005
Location: Belgium
Posted: 16th Jul 2005 21:57
I saw your video. And it was pretty cool.

But, maybe you can adjust your object animations a little? When walking, I more get the feeling of sliding then walking...

BTW: The kamehouse looks very good.

Immunity and Annihalation makes Immunihalation...
Nytmayre
19
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Joined: 12th Jun 2005
Location: Induced Coma
Posted: 16th Jul 2005 22:22
Yeah, your textures,graphics, locations, everything are going very smoothly and cool. I agree with sven b, the kame house is the best screen i've seen so far.
Hey!! I saw Majin Buu, so my theory may even come true!!

*muffled "yes!" that only I can hear*

In all, same as i've said before, well done, this is amazing! Do you have a site or something yet? Also, where can I view your video? Thanx.

--{Nytmayre}--

An Eternal Struggle between good and evil continues...Each side looking for an advantage...Each side looking for me.

Uh... What's the point of this bit?
Yusaku
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Joined: 21st Jan 2003
Location: NYC
Posted: 17th Jul 2005 05:45 Edited at: 17th Jul 2005 05:46
Site: http://tenshin.infinitydev.net/
Video: http://tenshin.infinitydev.net/download/trunksdbzdemo.wmv

The animations have already been redone and the music replaced, so the video is outdated now.
NanoBrain
20
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Joined: 20th Jan 2005
Location: Portland, OR
Posted: 17th Jul 2005 07:41
Yusaku,

Very good job. Keep it up. I am no fan of cartoons, but after reading details of your game, it has inticed me to want to play it when it is completed. My most loved games are free-roam and free-choice, where you can go anywhere within a map at your own will and choose the path you wish. I will be waiting for the game's completion.


+NanoBrain+
ThE AnImAtOr
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Joined: 16th Jul 2005
Location: Where the gerbiles be free...
Posted: 17th Jul 2005 07:56
Cool!

Alas mate, after 2,000 years of fighting of briving, the gerbiles be free!!!
*WW3 Begins*
- Don't ask...
Satchmo
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Joined: 29th May 2005
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Posted: 4th Aug 2005 22:36
Looks good!
How bout a demo?

New episodes of family guy sunday!
master programmer
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Joined: 30th May 2005
Location: 3D Space
Posted: 5th Aug 2005 00:28 Edited at: 5th Aug 2005 00:30
I really like the building and the realism of the characters. A few years ago I was a big fan, but I haven't followed the series much anymore. What program are you making the people and the buildings in? They're phenomonel.


__________________________________________
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dab
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Joined: 22nd Sep 2004
Location: Your Temp Folder!
Posted: 5th Aug 2005 07:59
Yes, I agree. I like it and can't wait to play it either! I used to follow the series but I just got fed up with it as I realized all the constipated screaming. But I still play the video games and what not. But I like the game!

------------------------
Visit my website of Games!
http://dabip.stonerocket.net
master programmer
19
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Location: 3D Space
Posted: 5th Aug 2005 12:21
That's gonna be a really great game. I really like the realism in the characters! They look so...so....REAL! I like them. But seriously, what modelling program are you using?

Non Official Company Owner
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Joined: 1st Jul 2005
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Posted: 27th Aug 2005 22:56
Yusaku don't you need a copyright from Atari to make a DBZ game?

Y wat' up
Lord Anki
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Joined: 26th Aug 2005
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Posted: 27th Aug 2005 23:03
really really nice looking. Trunks looks kinda funky in the arms but wow thats really cool looking. Even if DBZ is dead nowadays it looks lie it'd be pretty friggen cool.

Umm, he only needs permission if he tries to sell it. He's not violating any liscences that I can tell.

~ Lord Anki ~
Creator of: Space Defender
master programmer
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Location: 3D Space
Posted: 28th Aug 2005 01:35
that's a pretty good point. Don't sell it

Call me coder
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Posted: 29th Aug 2005 01:41 Edited at: 29th Aug 2005 01:53
copyrighted by tenshin software? and remember. what no game is complete without. is.....




cheat codes!



TO ALL THOSE PROGRAMING PEOPLE OUT THERE!
dab
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Location: Your Temp Folder!
Posted: 15th Sep 2005 17:33
Wow, no one has been here in a while, must be busy worknig on the game. I hope it gets finished!

------------------------
Visit my website of games
http://www.dabip.co.nr!
Link102
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Location: On your head, weeeeee!
Posted: 15th Sep 2005 19:36 Edited at: 15th Sep 2005 19:39
Gravedig, when will it stop >_<
nly post in an old topic if it's related to the game('s progres).

Don't look at my sig!
devastation
19
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Joined: 11th Aug 2005
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Posted: 16th Oct 2005 19:25 Edited at: 16th Oct 2005 19:26
r u still working on this?

(dont flame me for reviving this thread; I had to know!)

verydevastating.com
blanky
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Joined: 3rd Aug 2004
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Posted: 16th Oct 2005 21:27
Quote: "dont flame me for reviving this thread"


Gee, it's as if you sensed what I was about to do...
devastation
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Posted: 16th Oct 2005 21:53
The force gives me certain advantages [over the weak minded]...

verydevastating.com
Impreza
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Posted: 18th Oct 2005 21:39 Edited at: 18th Oct 2005 21:39
hey yusaku were you the one working on that db[c] editor in visual basic back in the day? I don't quite remember but maybe I am just confusing you with someone else because we were on the [real games tools] forums and you were working on this back then. It's turning out to be so nice, o and I beleive [dannywartnaby's] rgt forum and matter of fact the site is shut down for some reason (dannywartnaby.co.uk/rgt) where the rgt forums were semi-transferred to.

set mipmap mode 1: set matrix texture 1,1,1: set spot light 1,0,90: set normalization on: sync rate 0: statistic(1): flush video memory
autocam off: always active on: hide mouse: set window on

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