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Work in Progress / Altered Quest - online testing, take 2

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xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 00:45 Edited at: 27th Jul 2005 02:50
I've been busy working on my online rpg game again over the last few days. I've redone the server app using blue gui so it looks better and is easier to understand and use this time around. The client app is still much the same but you can now check to see if there are any Altered Quest game servers running online. Just type serverlist in the console and it will list any servers and their IP address's making it much easier to connect to a game with other players. Hopefully

I am going to run a server here for a while but if anyone else is in a position to run a server for a period of time to help testing I would be very greatful. The more servers the better.

AQ Client alpha v0.6 (3.6mb)

AQ Server alpha v0.3 (1.1mb)

Please read the readme's for detailed instrucions.




Kentaree
21
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 01:03
Whenever I try and connect through the console, it always tries to connect to 0.0.0.0

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 01:26 Edited at: 23rd Jul 2005 01:28
type the following in the console "ip xxx.xxx.xxx.xxx" where x is is the ip address. It should say it's changed and then type connect in the console. My server is up at the moment.

Btw is the server showing up when you type serverlist?

Kentaree
21
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 01:35 Edited at: 23rd Jul 2005 01:42
Yeah, the server is showing up, and the ip thing works (might want to put that in the help ) but it gives me a connection failed when I try and connect to you.

Edit: Nvm, just realised it is there, but you have to scroll up first, still have connection problems though

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
Years of Service
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 01:47 Edited at: 23rd Jul 2005 01:53
OK, I've forwarded ports 2300-2400 which i forgot to do and restarted the server. See if you can connect again Kentaree, btw where in Ireland are you from? I'm in Co. Kildare.

Oops forgot to mention my Ip will have changed. So use serverlist to check.

Kentaree
21
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 01:52
Nope, still doesnt work :-(

I'm from Co. Tipperary, near Clonmel

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 01:56
ok no problem. I'll leave it running for a while see if anyone can join.

Cool, was meaning to ask before, not many Irish DB users that I see.

Kentaree
21
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 01:57
I think I've seen 2 or 3 in total, although I've met a few users who dont go on the forum aswell.

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 02:24
OK I forgot 2 connection ports for directplay. I've forwarded ports 6073 and 47624. My router makes things difficult. Server IP will have changed again.

Kentaree
21
Years of Service
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 02:32
Still same problem, I'm gonna try and set up a server, see if you can connect.

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
Years of Service
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 02:45
I can see your server but can't connect Thx for trying

Could be dbpro over the net problems. You should be able to connect to your own game though, running both server and client. I'll go check the code. Have you got a router? Maybe it's blocking it or maybe it's just a dbpro net problem.

Kentaree
21
Years of Service
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Jul 2005 02:47
Yeah,router here, dont think its locked down though. Cant even connect to my own, so it might be a problem on my end

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
Years of Service
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Joined: 26th Aug 2002
Location: Ireland
Posted: 23rd Jul 2005 02:57
Yeah, I tried hosting a game using my internet IP and I can connect to it using the client. I think it will work if the right ports are open and it's not being blocked by a firewall but the whole port configuration thing is a pain.

I will leave my server running for now.

Sephnroth
21
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Joined: 10th Oct 2002
Location: United Kingdom
Posted: 23rd Jul 2005 12:03
I just downloaded it to try it but no servers found when i type serverlist :/

Kentaree
21
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 24th Jul 2005 00:25
I doubt there was one up at that time. Xtom, maybe it would be a better idea if you used a tcp/ip plugin rather than directplay, as it would seem to be a lot easier to have to use a single port rather than multiple ones.

Desktop: AMD Athlon XP2800+,Radeon 9800 128MB, 1GB DDR RAM
Laptop: AMD Athlon 64M 3000+,Mobility Radeon 9700 128MB, 512MB DDR RAM
xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 24th Jul 2005 00:50
Sephnroth - I had to stop the server program, I can't run it all the time.

Kentaree - I'd have to redo all the multiplayer code which I'm trying to avoid but I could do it as a last resort.


Anyway I've been checking what ports my server program seems to be using by using netstat -an which I read about in another post. From what I can tell the program seems to use 47624 which is a directx 7 directplay connection port and 2300 and 2350 are showing up when the program is running too. There are more but these match what I've read about online. Another problem I may have had yesterday was fowarding udp instead of tcp so I've set it to do both for now.

Anyways I've got the server running again so anyone who can please try to connect again.

xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 24th Jul 2005 01:33
Here is a quick link to check if any servers online.

Altered Quest Server List

xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 24th Jul 2005 20:37 Edited at: 24th Jul 2005 20:38
Well after much playing around trying to get this working over the internet I finally succeeded. I used two computers to test it over the net myself, one through a router+broadband and the other one through a modem dial up connection. I took my laptop off the lan so there would be no confusion and after much playing around I finally got it working.

I found that the following ports should be open to allow it to work.

47624 udp
47624 tcp

2300 tcp
2350 udp

I needed to set 47624 manually, it's used for the initial connection and 2300 and 2350 open automatically after connection but I suppose I could have opened them manually too.

I couldn't get my router to work using port forwarding so I disabled upnp and set a dmz and all worked fine.

On the modem connection when hosting I went into network connections, clicked into properties of the connection, then advanced and settings for the windows firewall. Then I added both 42764 ports using the internet ip aswell.

So it all seems to be working, hopefully others can join in now. I have a server running at the moment and will leave it up for a while. It does seem to take a short while for the program to settle in and network smoothly but it does and I was using a 56k on one end so it could have slowed it a bit. Anyways now I can concentrate a bit more on optimizing the multiplayer code.

There are some minor network bugs I came accross while testing so I will upload a new version of the server and client later. The current files should still work ok though.

Slayer93
20
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Joined: 5th Aug 2004
Location: I wish I knew
Posted: 26th Jul 2005 06:10
I tried running the client but it wouldn't work because it was missing a file. What file is it missing?

NARUTO IS THE NINJA.......not really

just changed my name from Christian Ang but I guess no one cares
xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 26th Jul 2005 06:33
I just downloaded to check and there are no missing files in the download. Make sure you extract the files before running. What is the error message exactly? Perhaps it didn't download correctly.

I'll be running my server tonight until 12 o clock gmt. It should accept any connections now without a problem. It would be nice if 2 or more people can join and have a chat.

Btw I updated the files in the first post. There was a console chat bug which is fixed and a couple of other minor improvements.

xtom
22
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Joined: 26th Aug 2002
Location: Ireland
Posted: 26th Jul 2005 06:40 Edited at: 26th Jul 2005 06:40
Oh if it's a direct x dll please download the client again. The updated files don't need it. I had to reinstall dbpro and apply u5.8 again today after realising I was using the dodgy beta u5.8.

Slayer93
20
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Joined: 5th Aug 2004
Location: I wish I knew
Posted: 26th Jul 2005 08:51
I donwload it again and it works now.

NARUTO IS THE NINJA.......not really

just changed my name from Christian Ang but I guess no one cares
STALKER
19
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Joined: 16th Apr 2005
Location: Help! I\'m stuck in the printer!
Posted: 26th Jul 2005 10:25
Ill do it when i get home

>>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<<
>>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<<

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