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Newcomers DBPro Corner / Why won't my terrain texture correctly?!

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Outcast
21
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Joined: 3rd Feb 2003
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Posted: 12th Feb 2003 18:24
I posted a similar topic a week ago with no response. I'm trying again. I'm following the new 2003 tutorials on how to build "Rush Limit". I cannot get MatEdit to texture my terrains properly. I'm using the DBPro Demo, and I've loaded the candyland terrain, the tutorial terrain, and tried the dba that MatEdit creates, and all of them aren't laying out the textures correctly. They appear to be randomly organized. Does anyone know what's going on here?

Help,

Please

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