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Newcomers DBPro Corner / need help creating a sky

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Cyril Grey
19
Years of Service
User Offline
Joined: 28th Jan 2005
Location:
Posted: 1st Aug 2005 04:50 Edited at: 1st Aug 2005 05:02
I tried creating a sky sphere and I placed a matrix inside the sphere, but my player .x file gets kicked out of the sphere due to collision. Is there something I am doing wrong?



I also tried creating a sphere and moving it in an arc over the matrix. This worked ok, but the light won't reach down to the matrix, even though I set the light distance to well over the distance from the sphere to the matrix ground. Is there some way to get a sphere to radiate light like the sun or moon?



Thank you for your help,

Cyril

With math all things are possible
NanoBrain
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Portland, OR
Posted: 1st Aug 2005 04:53
Cyril Grey,

Your code doesn't tell me anything. Simply do not add the sphere as an object that needs to be detected of collision with other objects.


+NanoBrain+
Cyril Grey
19
Years of Service
User Offline
Joined: 28th Jan 2005
Location:
Posted: 1st Aug 2005 05:19
Nano,

Thanks a million! I completely overlooked that command... duh!!

Cyril

With math all things are possible
Darkbasic MADPSP
19
Years of Service
User Offline
Joined: 15th Jun 2005
Location: Uk
Posted: 2nd Aug 2005 15:54
Use sky boxs (they are software) I do

life's a game and a games a life More games at www.freewebs.com/halorc

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