Um, that's because Anim8or doesn't save animations in any format other than .AN8 (Anim8or's internal format). You can however export static .OBJ and .3DS models with Anim8or.
Quote: "So you're saying that unles I fork out for an expensive 3d animation program (I can't afford anything) I won't have animations in my 3d games?!!!!"
I suppose that depends on your definition of "expensive". Fragmosoft's Fragmotion is a perfectly usable program that costs less than $50. If you can figure it out, JTEdit is free (but buggy and really hard to get to work). Another free choice is Blender although most say that it's user interface is abysmally difficult to learn. So if you don't want to spend anything, you're just going to have to buckle down and learn.
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