Hey all,
Don't really know why I'm posting this but here goes. Blender is a free 3d modeller, and a pretty good one at that. If you want to learn how to use it (it's got a really unique interface) then you can buy a big fat book about it (much like you can buy that big fat book about DB). Anyway, I did this, and it arrived in the post yesterday, it's got some top class stuff in, the very first step-by-step model type one tells you how to model, texture and animate a really dudey looking gingerbread man (not done much yet, just got the basic model sorted).
But enough of that, for some reason I've never really stuck to any of my projects, which is the main reason, after being here for almost 2 years I've still not finished a proper game and only made 2 codebase entries. I've decided to take time out from coding and try and get into high poly modelling and short animations. I'm off to Wales (woo bloody hoo) 'till Wednesday tomorrow but when I get back I'm going to be all set to get crackin' and enter the big wide world of, well, high poly 3d modelling, and short animations. Of course I won't be leaving the forums (might be a good thing, might not) just spending more time doing what I think I'd enjoy more. Wish me luck (if you want to)
p.s. Some of you may remember a while ago I posted in the 3d modelling board about short animations, well here's the proof, your advice wasn't a complete waste of time, I'm going to do it.
p.p.s And keep an eye out for my dudey little gingerbread man.
When the power of love overcomes the love of the power... the world will know peace. - Jimi Hendrix
Bo**ocks to Blair