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Geek Culture / Guild Wars TGC/Darkbasic guild?

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RalphY
20
Years of Service
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Joined: 6th Sep 2004
Location: 404 (UK)
Posted: 17th Aug 2005 22:07
Why would you want to go back to pre-searing Ascalon though? there's nothing to do there, infact I wish they would add an option to skip it when you start a new charecter if you've already done it before.

I'm looking forward to the summer update though should add in some interesting new content and for free Got one mission left to complete with my elementalist (Lady Coyote) so I'm hoping they release it soon.
Megaton Cat
21
Years of Service
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 17th Aug 2005 22:18
Did anyone else notice how repetetive the missions are? You are always either

a) Escorting someone
b) Finding something
c) Running errands (usually you go on a long quest just to give someone a message. This is why fax was invented.
d) Killing something.


Need a team? No noob bullshit, visit http://www.teamrequest.com
RalphY
20
Years of Service
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Joined: 6th Sep 2004
Location: 404 (UK)
Posted: 17th Aug 2005 22:35
It is quite repetitive at the start, the game dosen't really take off until you get to kryta. I was having fun collecting and selling runes last week but they changed the economy in an update a few days ago and now there not worth anything (was worth like 30K for a superior monk rune, now only 2K ), so anyway its generally more fun doing other stuff like forming groups with random people and exploring than doing some of the missions.
Raven
19
Years of Service
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 17th Aug 2005 22:41
Quote: "Did anyone else notice how repetetive the missions are? You are always either

a) Escorting someone
b) Finding something
c) Running errands (usually you go on a long quest just to give someone a message. This is why fax was invented.
d) Killing something."


You've just described every RPG mission ever created.
It's not so much what your doing, but how it's setup.

I mean it's like some missions require you to deliver a message that the Charr are comming, but then to get there you need to get through basically an army of them. While you can just wade in and fight there are 2 catapults are your disposal to use in order to clear the path. Yet one you have to rebuild first.

Just like later you have to use special plants to create bridges through a forest. I think this really seperates it from other RPGs, by making the missions feel more involved as a whole.

Though that might not be what everyone likes.

Teh Go0rfmeister
21
Years of Service
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Joined: 17th Aug 2003
Location:
Posted: 18th Aug 2005 15:49
Quote: " Did anyone else notice how repetetive the missions are? You are always either

a) Escorting someone
b) Finding something
c) Running errands (usually you go on a long quest just to give someone a message. This is why fax was invented.
d) Killing something."


you should try out WoW, it's even worse.

at least with guild wars, the quests, no matter how repetative, actually mean somethng and have a role in the story line.

The dude guy
20
Years of Service
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Joined: 3rd Aug 2004
Location: In the streets of sasatuin
Posted: 24th Aug 2005 17:29
Bump >_>

I haven't been on in a while
School started.

If you have a goal, work on it until you fall to the ground.
-My dad July 22nd 2005
Raven
19
Years of Service
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 25th Aug 2005 05:57
Quote: "you should try out WoW, it's even worse.

at least with guild wars, the quests, no matter how repetative, actually mean somethng and have a role in the story line."


You want something worse.

RTS:

a) Protect Something
b) Destroy Something
c) Build Something Specific

or how about FPS:

a) Shoot Something
b) Find a Key-Item
c) Push a Button

it's not about what is there but more about how it's implimeted into the game. If you don't like how RPGs are design, why play them?

robo cat
20
Years of Service
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Joined: 23rd Feb 2004
Location: In a cat litter tray, near you...
Posted: 25th Aug 2005 12:00
The missions are extremely annoying and repetitive, but you really only have to do most of them once. After you've done them all as one character, you will have the money and contacts to just get someone to run you around all the missions, through the wilderness.

Is the Darkbasic Guild established yet with a guild hall? Although I dont want to join because I'm already the leader of a big guild (60+ members), I wouldn't mind taking you all on in a GvG and kicking your asses as my invincible W/Mo.

Simple... yet fun!
Teh Go0rfmeister
21
Years of Service
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Joined: 17th Aug 2003
Location:
Posted: 25th Aug 2005 12:50
hey man dont diss rts's, they pwn!

rts's you actually have to think on a much wider scale controlling an army not just a single character, and then designing your base for max security etc.

Raven
19
Years of Service
User Offline
Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 25th Aug 2005 13:58
Quote: "rts's you actually have to think on a much wider scale controlling an army not just a single character, and then designing your base for max security etc."


Yes, but the missions themselves are almost identical.
Almost all of Command & Conquer's were the same damn thing.

Wipe out the Enemy Base.

Yet what made the game interesting, was the units you had, the units the opposition had, etc. As I said, it isn't the missions but how they're setup that makes them good.

Most of Guild Wars missions don't play the same. You had new things happen each time, and more often they were multi-part so you might have to protect someone in one mission, then take that item to someone else, who uses it so that you can kill a boss.

It sounds simple, but the way it's integrated as either a sub-story or a self-contained story. Makes it feel much more involved.

Teh Go0rfmeister
21
Years of Service
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Joined: 17th Aug 2003
Location:
Posted: 25th Aug 2005 16:07
ah, thats why i preffer rts's for the multiplayer- especially aoe2 and wc3, some of the custom made maps are really cool. anothe great thing about them is aoe2 is education- but you dont realise you're actually leearning osmething, and wc3 has an intreguing story line that makes you want to move onto the next mission to see what happens to arthas :/

BenDstraw
19
Years of Service
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Joined: 21st Dec 2004
Location: Arizona
Posted: 25th Aug 2005 22:26
Teh Go0rfmeister thats how I feel about StarCraft.

mm0zct
20
Years of Service
User Offline
Joined: 18th Nov 2003
Location: scotland-uk
Posted: 26th Aug 2005 16:08
Karakan Demath is my main character, i may be on as Mahtan Elanesse

you'll find me on the european district in one of the english ones.

i have a guild with cape and hall i got off a friend if anyones looking for a guild.

http://www.larinar.tk
AMD athlon 64 3000+, 512mb ddr400, abit kv8, 160gb hdd, gigabit lan, ati radeon 9800se 128mb.

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