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Work in Progress / Bíborka

Author
Message
##GERI##
User Banned
Posted: 12th Aug 2005 18:50
Hi. This is my game.



i create it since 2003.

I hope i can upload a demo soon.
##GERI##
User Banned
Posted: 12th Aug 2005 23:53
BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 13th Aug 2005 00:40
give us mor info on it. but it still looks good nice!

james bond rules and star wars
Chris K
20
Years of Service
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Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 13th Aug 2005 00:52
Very nice.

More details!!!

My Showcase - It's DBpro-tastic
Alkaline
20
Years of Service
User Offline
Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 13th Aug 2005 01:24
love the cell shading btw

also he might not speak english very well, looking at his grammer and the language in his scrennys

but very nice keep on working

768 DDR pc3200||ATI 9600xt 256mb||330 GB hard drive||Amd XP 3000+
InDex v2.0
Bestotr
19
Years of Service
User Offline
Joined: 7th Jan 2005
Location: Germany
Posted: 13th Aug 2005 01:49
The Style is great ... the BEST Cell-shade i've ever seen ...

Next Games: Project Domino / A Racing Game / A FPS

Sergey K
20
Years of Service
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Joined: 4th Jan 2004
Location:
Posted: 13th Aug 2005 02:07 Edited at: 13th Aug 2005 02:07
does this game uses any effects?

TDP Enterprises
19
Years of Service
User Offline
Joined: 28th Mar 2005
Location: on or in front of my computer
Posted: 13th Aug 2005 02:20
wow, coolest lookin game i have seen here in a while
##GERI##
User Banned
Posted: 13th Aug 2005 03:35
Thanks to all!!!

this engine i started creating in 2003, and its almost reday.
I create everything, exept 2d paper - draws, and musics.
The musics is creating by HavocS (http://havocs.tk), and the draws are creating my sister (http://legend.uw.hu/projects/biborka/bbrlogo.jpg) in this style (this grapichs will be used in the texts, when the characters are speaking)

The game will be run fine in a 2Ghz processor + 512Mbyte DDR-ram with a Radeon9600pro.
Its seems the game will be 100% free and downloadable from internet.

The engine's specs:
-created in dark basic classic
-its build up the matrix inteligently, and its auto-resize the matrix tiles when building the matrix image
-its rewrite the matrix, and creating the matrix size only what is visible
-Its remove non-visible objects
-Cell shading can be turn on/off
-The engine is like to RPGmaker, so i can work fast
-The demo will be a 20-30 Mbyte size, with HQ musics
-The engine using console, its shows what the game is loads, and inform about errors
-I created a very fast and stable script compiler. Its not DINAREC-style, and not HLE-Interpeter-style, its compiles to small micro-codes, and when its more available commands, the running of the game will not slowing down, and the scripts can run simulteanusly.
-engine containing hardware-specific optimisations to the folowwing hardwares:
cpus:
-----
-AMD K7 Athlon 950Mhz +
-AMD K8
-Intel Celeron 1000 Mhz +
-Intel Pentium 3 800 Mhz +
-Intel Pentium 4
mobos:
------
-ECS K7S5A (SiS)
-ECS P6BAT-A+ (Via)
-Abit BP6 (Intel)
video cards:
------------
-3Dfx Voodoo2*
-3Dfx Voodoo2 SLI*
-3Dfx Voodoo3
-3Dfx Voodoo4
-3Dfx Voodoo5
-3Dlabs Wildcat
-S3 Savage4*
-S3 Savage2000*
-ATi RadeonVE/DDR*
-ATi Radeon 7200*
-ATi Radeon 7500*
-ATi Radeon 8500
-ATi Radeon 9000
-ATi Radeon 9100
-Ati Radeon 9200
-Ati Radeon 9500
-Ati Radeon 9550
-Ati Radeon 9600
-Ati Radeon 9700
-Ati Radeon 9800
-Ati Radeon X300
-Ati Radeon X600
-Ati Radeon X700
-Ati Radeon X800
-Ati Radeon X850
-nVidia TNT2
-nVidia GeForce 256
-nVidia GeForce DDR
-nVidia GeForce2 MX
-nVidia GeForce2
-nVidia GeForce3
-nVidia GeForce4 MX
-nVidia GeForce4 Ti 4200/4400/4600
-nVidia GeForce4 Ti 4800se
-nVidia GeForceFX 5200
-nVidia GeForceFX 5500
-nVidia GeForceFX 5600
-nVidia GeForceFX 5700
-nVidia GeForceFX 5800
-nVidia GeForceFX 5900
-nVidia GeForceFX 5950
-nVidia GeForce 6600
-nVidia GeForce 6800
-nVidia GeForce 7800
-XGI Volari V8 Duo ultra

about the story i cant speak, i not enough skilled with english
I will done this game in hungarian language first, and when it is ready, i will please somebody to transalate it to english.
Ace Of Spades
19
Years of Service
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Joined: 6th Mar 2005
Location: Across the ocean
Posted: 13th Aug 2005 08:43
Quote: "-created in dark basic classic"


Simply, an amazing piece of work. Great Job!

BearCDPOLD
20
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 13th Aug 2005 08:56
That is beauty right there.


I'm going to eat you!
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 13th Aug 2005 14:44
i never knew something could be made like this in DBC, and if you made everything you could sell it over paypal or something

"Well if she dies it'll teach her not to do it again..." - Me
David R
21
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Joined: 9th Sep 2003
Location: 3.14
Posted: 13th Aug 2005 14:55
Its a beauty alright, and exceptionally good for DBC. I just hope you aren't the Geri though.....


################Dream::Catcher#################
ITS COMING. NOVEMBER 1ST
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 13th Aug 2005 17:21
too bad I don't know anyone on here fluent in hungarian and english, a real shame, then you could get a hand in translation, looks awesome

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
David R
21
Years of Service
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Joined: 9th Sep 2003
Location: 3.14
Posted: 13th Aug 2005 17:25 Edited at: 13th Aug 2005 20:19
I know a little Hungarian Very very little though.

Az én Magyar van igazi szegény mégis. Másképp ÉN akar segít ön.
(I'am not very good at Magyar)


################Dream::Catcher#################
ITS COMING. NOVEMBER 1ST
##GERI##
User Banned
Posted: 13th Aug 2005 19:05
Seppuku Arts
Moderator
20
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 13th Aug 2005 19:10
you said wha?!

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
Sergey K
20
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Joined: 4th Jan 2004
Location:
Posted: 13th Aug 2005 19:38
i think David dont know what he said

David R
21
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Joined: 9th Sep 2003
Location: 3.14
Posted: 13th Aug 2005 20:18 Edited at: 13th Aug 2005 20:18
I said that my Hungarian is very poor, if it weren't so poor I would help translate


################Dream::Catcher#################
ITS COMING. NOVEMBER 1ST
Pricey
21
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Joined: 22nd Feb 2003
Location:
Posted: 13th Aug 2005 20:25 Edited at: 13th Aug 2005 20:25
i can speaks three types of giberish!!!

Lookin' good there geri

:: 3Ghz Pentium 4 / Hyper Threading, 1024mb RAM, 250GB HDD, 256mb Radeon 9600XT Graphics ::

:: Current Project: Quest ::
Baggers
20
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Joined: 31st May 2004
Location: Yonder over dem dere hills
Posted: 14th Aug 2005 00:38
Geri, i tip my hat to you, this looks brilliant...I love the style, definately my favourite cell shaded style game so far !
Keep up the good work

Seppuku Arts
Moderator
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 14th Aug 2005 01:54
Quote: " i can speaks three types of giberish!!!"


Really, wow I've always wanted to go to the 3 regions in Giberland and speak the language, if know one knows its south of italy



If Geri can speak german, he can translate to german, and well a lot of us on here can speak german, (or french je suis un poisson!!!!)

@Baggers, well I know its a great game, but I agree with you on these points (as well as the games great look)

Zelda winder waker was cel shaded and XIII, and well those two aren't exactly exciting

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
Cian Rice
20
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Posted: 14th Aug 2005 02:18
Looks great. But Seppuku how was WindWaker not exciting????


My Blog Is Seriously Disturbing. Come and Be Disturbed!
Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 14th Aug 2005 15:21
well its was lil childish is what I meant, yeah it was good, but could mature up a bit

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
optical r
21
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Joined: 23rd Oct 2002
Location: Prime
Posted: 14th Aug 2005 15:23
counting the days for twilight princess **shivers in anticipation** then



lets get up and lets get ill
Zotoaster
19
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Location: Scotland
Posted: 14th Aug 2005 16:00
why dont you (##GERI##) translate it as well as you can into english, then somebody fixed it up a little that would probably be the simplest way

"Well if she dies it'll teach her not to do it again..." - Me
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 14th Aug 2005 21:12
that would work

http://seppukuarts.afraid.org
PC- 1.5ghz 64mb graphics gforce 2 256mb ram. And a pain in the butt
##GERI##
User Banned
Posted: 14th Aug 2005 22:26
thanks for the replies!

The half-transalation is a good idea, but i have big trubbles with other languages
##GERI##
User Banned
Posted: 19th Aug 2005 16:06


##GERI##
User Banned
Posted: 31st Aug 2005 01:20
today was a not public alpha test.
In few days, the bugs will be fixed... whatever, currently no bug reported

Louiz ofRohr
19
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Joined: 11th Nov 2004
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Posted: 31st Aug 2005 01:58
Those screenies are great..

I keep an eye on your work since the first post..
Keep giving more information about the game..

Great work, Geri..

The worst foe lies within the self..
TDP Enterprises
19
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Joined: 28th Mar 2005
Location: on or in front of my computer
Posted: 31st Aug 2005 02:48
this looks brilliant

“A lot of people approach risk as if it’s the enemy when it’s really fortune’s accomplice” - Sting“
Satchmo
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Joined: 29th May 2005
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Posted: 31st Aug 2005 03:32
i saw this a long time ago and i only took a look because the name was weird butt it looks great and yes the shell shade is amazing.
p.s.That map editor looks amazing any saysay source?

New episodes of family guy sunday!
##GERI##
User Banned
Posted: 31st Aug 2005 14:44
i have plans with the game editor in the future

Satchmo
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Posted: 31st Aug 2005 15:36 Edited at: 31st Aug 2005 15:40
Quote: "i have plans with the game editor in the future "

sweet. That is amazing lightmapping wait this is a game maker? Also is that player 2d or 3d?

New episodes of family guy sunday!
##GERI##
User Banned
Posted: 31st Aug 2005 18:31
Everithing is in 3d.
This is my game engine, i created it in DarkBASIC classic.

Cavex
21
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Joined: 6th Feb 2003
Location:
Posted: 31st Aug 2005 21:25
Any changes of your relseaing engine?
##GERI##
User Banned
Posted: 1st Sep 2005 02:16
Yes, it is chanche about relasing, but it is not 100%.
If i relase, the engine will be not freeware, and will be not opensource (like some rpgmaker-s), and in the first round it will be only available in Hungary.

First i finish the game, and after this will i wondering about relasing the engine.

So dunno.

BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 3rd Sep 2005 04:53
*Drools at graphics* Well done on the visuals. its looking very nice!!!!! keep it up!!


SSDD
Same Sh** Different Day
Satchmo
19
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Joined: 29th May 2005
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Posted: 8th Sep 2005 23:26
I got the mini test you sent me it was simply amazing the lightmapping the cell shading the smooth controls the way you amazingly covered up the boneless animation and last the fps it was running at a AMAZING frame rate though i saw no sign that you held back the poly count.Great jorb ##GERI##

"C:\Program Files\Dark Basic Software\Dark Basic\couch 2.JPG"
##GERI##
User Banned
Posted: 8th Sep 2005 23:38
Thanks

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 8th Sep 2005 23:41
@GERI, I still love it, well um, I noticed you said that your English isn't very good, well, I think its much better than I expected, when you said not too good, I thought you ment, not so good like my chinese friends

##GERI##
User Banned
Posted: 8th Sep 2005 23:43
belive me: my english is very bad

You will notice it soon

Satchmo
19
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Joined: 29th May 2005
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Posted: 9th Sep 2005 14:57
its truly a great game

"<"img src="C:\Program Files\Dark Basic Software\Dark Basic\snapshot21.gif>
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 10th Sep 2005 03:02
Geri, I love your work. You are very great at this, especially for Dark Basic Classic.

Értem amit ön angol van nem igazi jó. ÉN elvitt a idő -hoz lefordít az én -m angol az interneten magyarra. -a vad van látszó igazi nagy , igazi jól gyártott. Jó szerencse!

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