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Newcomers DBPro Corner / Transparent Sprite Edges

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The Ringmaster
19
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Joined: 19th Mar 2005
Location: Cyberspace
Posted: 13th Aug 2005 02:56 Edited at: 13th Aug 2005 02:57
Okay, say I had an image I wanted to turn into a sprite, a character, in the the middle of a black background, and I imported said character into DarkBASIC and turned him into a sprite, yadayada, now, I have given the character the code to make him move down when I press downkey, up when I press up key, etc... Unfortunately the black square behind the character is still there. How do I get rid of that? I want it so that instead of seeing black behind my character, I want to see the image behind him (Landscape).

I have included an image of my downkey character in the attachment.

Clouds float the exact same way bricks don't
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Cameron
19
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Joined: 7th Aug 2005
Location: In Your Closet...
Posted: 13th Aug 2005 04:15
You would have to mask the image so it is transparent in back.


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Me!
19
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Joined: 26th Jul 2005
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Posted: 13th Aug 2005 14:13 Edited at: 13th Aug 2005 14:26
it should be transparent by default, are you sure the background is black? (r=0,g=0,b=0), close won`t do, it has to be pure black (nm , I will download your image and check)

5 mins pass

your background was grey, not black, I modded the image to make the background black (0,0,0), so this should work for you now, computers are literal minded beasts, when it says black, it means BLACK



[edit] heres some code to show it in action, I accidentaly removed a bit too much grey from the sprite so it has transparent bits in it, just paint them back in in dark grey to make it show properly

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