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Newcomers DBPro Corner / Ragdoll Question

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Cameron
19
Years of Service
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Joined: 7th Aug 2005
Location: In Your Closet...
Posted: 14th Aug 2005 09:58 Edited at: 14th Aug 2005 10:04
In Dbpro is there any easy way to just have it where u can shoot a ragdoll and they do well... eh ragdoll?

"Computers Are Stupid. They Just Do What You Tell Them To Do."

Current Project: The Quest For Eternity
Dot Merix
20
Years of Service
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Joined: 15th Oct 2003
Location: Canada
Posted: 14th Aug 2005 10:23
Not really.. You have to set up the character in a specific manner, i believe Newton(a free collision/physics) plugin supports ragdolls but requires the models to be set up specifically.



WindowsXP Home(Service pack 2), Athlon XP 2400+(2.1Ghz), 1GIG Ram, Ati Radeon 9800Pro 128MB.
Cameron
19
Years of Service
User Offline
Joined: 7th Aug 2005
Location: In Your Closet...
Posted: 14th Aug 2005 10:26
Oh Ok thanks i will check that newton out



Current Project: The Quest For Eternity
the wizard
19
Years of Service
User Offline
Joined: 12th Aug 2005
Location:
Posted: 14th Aug 2005 18:10
Now someone has you off on the mission of doing a shootem up game??

Of course DB-Pro, DB, and to an extent GWBasic can do that and with today's very fast computers good old G.W.B. can really fly very fast. But all of these programming enviroments require the programmer to write the code.

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