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Mike Inel
21
Years of Service
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Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 14th Feb 2003 10:05
I'm just wondering if an object got more than one limb, how will you assign it?
Attreid
21
Years of Service
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Joined: 27th Nov 2002
Location:
Posted: 14th Feb 2003 15:22
hmm, I don't understand your question. The objects created with "make object" have one limb, the limb 0
the others, the loaded objects have severale limb, if you want to know how many limbs they have, try "perform checklist for object limbs"

I'm following John, but I'm not john.
Lol, it is funnier in french
kfoong
21
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Joined: 28th Jan 2003
Location: Australia
Posted: 15th Feb 2003 00:57
when you do that how can you see the checklist?

--------
I HAVE NO IDEA HOW TO PROGRAM DARK BASIC!
Mike Inel
21
Years of Service
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Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 15th Feb 2003 13:04
??? I don't get yer point. You mean an object may only have ONE limb?

Kentaree
22
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 15th Feb 2003 17:33
No, objects have a number of limbs, determined by the way how it is assigned by the modeler. Then in DB each limb is given a number, then using that number you can move the limb etc.

To Kfoong


Whatever I did I didn't do it!
Chiwawa
22
Years of Service
User Offline
Joined: 13th Oct 2002
Location: Canada
Posted: 16th Feb 2003 22:38
i did that for an other question..but i give that to u ...it show u how to user ..limb

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