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DarkBASIC Discussion / Hmmm... Camera.

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Xenocythe
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Joined: 26th May 2005
Location: You Essay.
Posted: 31st Aug 2005 00:39
I know how to make the camera follow the character in third persons view, but How would I make it so it follows the character, but rotates with mousemovex?

BE ALERT!

Because - MM=mousemovex() : yrotate camera MM - does NOT work!

Thanks.
TDK
Retired Moderator
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Location: UK
Posted: 31st Aug 2005 01:13 Edited at: 31st Aug 2005 01:36
Not tried, but at first glance, I wouldn't expect it to work.

Wouldn't you have to use something like:

MM=mousemovex() : yrotate camera WrapValue(Camera Angle Y()+MM)

Just a guess this time...

[Edit] Nearly right first time...



TDK_Man

NanoBrain
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Location: Portland, OR
Posted: 31st Aug 2005 07:03
Xenocythe,

TDK has it right.


+NanoBrain+
Sven B
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Location: Belgium
Posted: 31st Aug 2005 12:14
Xenoscythe,

TDK has it right.



Immunity and Annihalation makes Immunihalation...
TDK
Retired Moderator
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Posted: 31st Aug 2005 12:30
Xenocythe,

I was right!

NanoBrain
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Location: Portland, OR
Posted: 31st Aug 2005 12:34
yep,he is right...hehe.


+NanoBrain+
TDK
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Posted: 31st Aug 2005 13:16 Edited at: 31st Aug 2005 13:16
Xenocythe
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Joined: 26th May 2005
Location: You Essay.
Posted: 31st Aug 2005 18:25
@Everyone,
Ok ok! I know

@Tdk,

Nice job, I never thought I'd see it happen
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 31st Aug 2005 18:38
Hmm... How would I go about rotating the box with the camera now?
TDK
Retired Moderator
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Location: UK
Posted: 31st Aug 2005 18:45
What is this - a test?



TDK_Man

Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 31st Aug 2005 18:57
Hahaha pretty much

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