Great news for the WHOLE DB community!
I have almost completey finished making a command:
return value=OBJECT TOP Y(obj,x,y)
That's right, you'll be able to position objects on top of ramps and such so that they walk up!
I am having some trouble, though:
You know how when you move an object really fast, it can sometimes go through other object(s), even if the other object(s) are detecting the fast-moving object's collision?
Well how can I prevent this? Is there a way to move fast AND not pass through an object that's detecting for the fast-moving object's collision?
Please help; it will benefit the entire community.
-Uncle Sam
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Uncle Sam
