Thanks alot for the feedback guys. I feel proud!
And sorry about the late reply, i was on vacation
Anyhow, for some answers to the questions and other comments:
About the texturing problems: For the level I only used CShop and I used very low quality for calculating lights. Therefore it got a bit messy. I can fix it manually but, I can just never find the effort to do it. Ill probably do it now.
Quote: "Feild of View as you can create some sweet effects just with that...also smooth the movement of the camera so it feels softer and dreamier...maybe have slower footfalls and echo them.
"
I will definitely follow your advice. They are great ideas! Thanks alot
Quote: "Will this be the only level? Will you add levels? What will the monsters be? Will there be monsters? Will there be puzzles? What is the plot?"
Actually i was planning to make the whole game one level! At points it would load the next part and stuff. a bit like half-life. About the monsters, my graphics skills for creating such stuff is very low. That was what i meant by:
Quote: "it would be great if anyone would be interested in helping me out for this project."
Any help would be great! from level creating to main menu programming, anything!
Quote: "why do you own these programs if you only have a trial version of DBP?"
Yea, sorry about that, I do have the original version of DBP but I never got round to deleting the trial version. Therefore, I always forgot to use the real DBP version. My next upgrade will be compiled in the correct version --> Im going to delete the trial right now!
Anyways, about what im going to do with the game. I was actually thinking that if enough people are interested then we could make this game a community developed game and anyone who wanted could help with absolutely anything, like main menu, additional programming, levels or even ideas and level designs! But that of course it anyone's interested-->???
--------- sammy_saglam ---------