Quote: "Is PlayBasic FX going to be a new version of PlayBasic
Like DarkBASIC Professional is to DarkBASIC Classic?"
PB and PBFX are actually same base language, although another generation (or two) ahead of the current release. The FX module is simply a replacement 'core'. So users can write programs that target particular specification.
Quote: "Probably the most work, but it'll offer the most flexibility. By also adding OpenGL support, you have the oppurtunity to expand to other platforms(even if you decide to only support windows, which is a big enough task)."
Yeah, Multi Platform is still a consideration. Ideally it'd be nice to have a one source -> many targets design (ie.windows based cross compiler). But it's not practical at the moment. However once the modules are fully implemented this will certainly open the possibility in the future..
Kevin Picone
[url]www.underwaredesign.com[/url]
Play Nice!
Play Basic (Release V1.088 Out Now)- Play Extreme with Play Basic FX {TBA}