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Newcomers DBPro Corner / Adding model...?

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xxdemzxx
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: CA
Posted: 5th Sep 2005 03:30
How can I add a model in place of the gun object created in this code? I know how to add one but I cant get it to work with this code, so how can I?

xxdemzxx
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: CA
Posted: 5th Sep 2005 05:58
Anyone know how?
BF game programmer
19
Years of Service
User Offline
Joined: 22nd Jan 2005
Location: hoover alabama
Posted: 5th Sep 2005 07:08
take out


and put in



hope that helps!

james bond rules and star wars
xxdemzxx
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: CA
Posted: 5th Sep 2005 07:30 Edited at: 5th Sep 2005 09:26
Dont work the gun dont show! try it your self and see...
Im using Dark Basic Professional
Deep Thought 42
19
Years of Service
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Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 6th Sep 2005 16:09 Edited at: 6th Sep 2005 21:10
I had to experiment a little to get this right. I think the numbers vary for different gun objects. You might have to change some numbers here.

Just run it as a seperate program with your gun and adjust as needed. If it doens't work attach your object on your next post. Hope it helps!
<edit> The gun should protrude from the bottom of the screen and stay there at all times.

"Winners never quit and quitters never win. But those who never win and never quit are idiots."
Deep Thought 42
19
Years of Service
User Offline
Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 8th Sep 2005 13:24
Well, does it work?

"Winners never quit and quitters never win. But those who never win and never quit are idiots."
xxdemzxx
19
Years of Service
User Offline
Joined: 23rd Jul 2005
Location: CA
Posted: 9th Sep 2005 00:38
nope... im just going to go with an animated gun model instead. As soon as I can find one and learn how to use animated models in dbp...

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