EDIT: The thread title is supposed to be:
"Pillars (I can't remember who this is for)"
A while back like a month ago someone posted some basic code and asked if someone could make something out of it, I started to make make it into something, but I forgot to post it, and now I can't even remember who it was for. Anyways its now for whoever wants it, its the start of something and it could turn out pretty cool with some effort.
Objective:
There's several Pillars that are in red and you need to touch them
all, by jumping from pillar to pillar, but be sure not to fall or
you'll DIE!!! }:> Also there's a Bot with a basic AI system also
jumping from pillar to pillar, be sure not to get on the same pillar
as him or he'll take a way from your health. Get all the red pillars
and you win.
Some Ideas:
Maybe make the Bot turn the pillars back to red and maybe give
the player a time limit. Also you could add like levels that
have multiple Bots maybe make some pickups and maybe make the
player be able to shoot the Bots, also maybe a bouns level where
you have to get as many pillars as possible in a given time.
Controls:
Left MouseClick - Jump
Cursor keys - Move
Some things to work on would be:
-Make the Bot faster
-Improve the Bot's AI
-Make the player be able to shot the Bot
-Maybe improve the player's jumping
-Add Levels
-Add Items
Here's some screen shots:
(project attached to this message in .zip format)