heres my function:
function move_character()
if upkey()=1 then move object 1,1:move camera 1
if downkey()=1 then move object 1,-1:move camera -1
if leftkey()=1
turn object left 1,2
yrotate camera camera angle y()-2
endif
if rightkey()=1
turn object right 1,2
yrotate camera camera angle y()+2
endif
well, my problem is that when turning, the cube goes to the right, how would i keep the camera right behind the object when turning.
thanks in advance
-Timesplitter-
-"I'm over twice as strong as I was when we last met"-
-"Good, Twice the fall, double the glory"-