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2D All the way! / vertical movement jump/duck

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LLX
21
Years of Service
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Joined: 17th Feb 2003
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Posted: 17th Feb 2003 19:47
What follows is the code im using for a fight game modified from a free souce used for 8 way movement in a 2D RPG, i have a feeeling i just need to step back to locate the problem but as we all know its hard for a person to look outside their own codeing, that why we have programingteams in the big companies, i'm hoping though that by looking at his DB (not pro) code the lot of you can tell me why i cant get any vertical movement, let alone one that responds on scankey, makes it a little difficult to jump or duck
BackBONE
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location:
Posted: 20th Feb 2003 13:55
use keystae() insted of scankey() so all pressed keys will be recognized.
LLX
21
Years of Service
User Offline
Joined: 17th Feb 2003
Location:
Posted: 20th Feb 2003 19:11
lol, see i know it was something simple, silly silly LurkerLordX...thanks i had a feeling it wasa reconition error.

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