2D and 3D is very possible. Sprites are actually 3D plains, locked to the screen.
Quote: "DRAW SPRITES LAST
This command change the order in which sprites are drawn to the screen. By calling this command, all sprites will be drawn to the screen 'after' any 3D is drawn. This will cause the sprites to appear over the top of any 3D being rendered. This is the default behaviour.
"
You should be using
LOAD IMAGE, not
LOAD BITMAP (unless I have misunderstood what you have written). From the image you then create a
SPRITE, and position this on the screen.