Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / whats planned for next update of dbp??

Author
Message
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 26th Sep 2005 03:37
?????

where can i read about this??
Deep Thought 42
19
Years of Service
User Offline
Joined: 31st Jul 2005
Location: New Jersey, USA
Posted: 26th Sep 2005 04:24
Link to latest update: http://darkbasicpro.thegamecreators.com/?f=upgrade_5_8

"Winners never quit and quitters never win. But those who never win and never quit are idiots."
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 26th Sep 2005 17:32
Have you read the newsletter? U5.9 is going to be anything they needed to make FPSC work, plus bug fixes. FPSC engine source code also to be released, possibly with U5.9

David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 26th Sep 2005 21:50

kool, anything else really cool? i would love a 3d editor with dbp,i think this is needed,especially for noobies like me lol
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 28th Sep 2005 00:02

i emailed support & they said a newer version will be available in 2 weeks
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 28th Sep 2005 00:20 Edited at: 28th Sep 2005 00:21
Quote: "i would love a 3d editor with dbp,i think this is needed"


There's already loads of free, cheap and completely unaffordable apps. Check out some of the Stickies in the boards, they cover modelling tools, animators, world builders, texture apps and more.

The admiral
22
Years of Service
User Offline
Joined: 29th Aug 2002
Location:
Posted: 28th Sep 2005 05:43
lol its a programming language not a development package.

The admiral
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 28th Sep 2005 05:58
i just think it would make creating your game much easier!im not a programmer but im slowly picking up the language.

im still new to dbp but im starting to think setting up your 3d world is a long hard task! u have to constantly run dbp ,see where your model is,then exit,then change your code until u position & rotate your object exactly where u want.am i right?
Me!
19
Years of Service
User Offline
Joined: 26th Jul 2005
Location:
Posted: 28th Sep 2005 14:52
or use graph paper, yes! paper! that stuff they make trees out of (or is it the other way around?), draw a map of your game and you have a top down view of all the positions, then you can read them right off the paper, for multilevel maps use more sheets, works for me



we know where area 51 is, but where are areas 1 to 50?, and what do they do there?.
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 28th Sep 2005 16:01

hmmmmmm.. didnt think of that,ill try it.

dont know what my modeler goes by though,but that sounds like a good idea,thanks
harggood
21
Years of Service
User Offline
Joined: 9th Apr 2003
Location: the forest
Posted: 28th Sep 2005 21:42
Quote: "im still new to dbp but im starting to think setting up your 3d world is a long hard task! u have to constantly run dbp ,see where your model is,then exit,then change your code until u position & rotate your object exactly where u want.am i right? "


Try this - its free, made for this purpose, and some people like it.

http://www.awfuldarkforest.com/worldmaker.html

Awfuldark Forest
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 29th Sep 2005 03:46

thanks!! looks like a very cool program!
David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 29th Sep 2005 15:15

dam,it wont run.some kind of dll error when it starts.
Programmer of Power
19
Years of Service
User Offline
Joined: 22nd Aug 2005
Location: Home
Posted: 30th Sep 2005 00:05
Quote: "FPSC engine source code also to be released, possibly with U5.9"


Wow I bet the competitors would love to get their grubby little hands on that.

"I will work harder... if you ask me enough times."
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Sep 2005 00:37 Edited at: 30th Sep 2005 00:37
It's only the game engine source, not the editor. So it's all DB Pro code.

I don't actually mean only. It's a fantastic offering.

Programmer of Power
19
Years of Service
User Offline
Joined: 22nd Aug 2005
Location: Home
Posted: 30th Sep 2005 13:23
The code, as I see it, would be the most sought out by competitors. They already know what it looks like, now they want to know how it works.

"I will work harder... if you ask me enough times."
harggood
21
Years of Service
User Offline
Joined: 9th Apr 2003
Location: the forest
Posted: 30th Sep 2005 21:13
Quote: "dam,it wont run.some kind of dll error when it starts."


You need .Net Framework 1.1. You can get it from windows update or here:
http://msdn.microsoft.com/netframework/technologyinfo/howtoget/default.aspx

Awfuldark Forest

Login to post a reply

Server time is: 2024-11-13 21:11:25
Your offset time is: 2024-11-13 21:11:25