doesn`t look like it, rem any one of these code blocks out and you get a reflection, but have both active at once and you only get a reflection in one of them, seems wrong to me, I should think it should be possible to have more than one reflective surface in a game at once, if anyone cares to confirm this then maybe it should be moved to the bugs forum in time for the bug week.
make object plain 1,200,200
set reflection shading on 1
turn object left 1,180
position object 1,0,0,-75
`make object plain 2,200,200
`set reflection shading on 2
`turn object left 2,270
`position object 2,75,0,0
for i=20 to 80
a=rnd(2)
if a=0 then make object sphere i,rnd(3)+1
if a=1 then make object cube i,rnd(3)+1
if a=2 then make object cone i,rnd(3)+1
position object i,25-rnd(50),25-rnd(50),25-rnd(25)
color object i,rgb(rnd(255),rnd(255),rnd(255))
next i
do
position camera 0,0,0
turn camera left 1
move camera -75
loop
why do they say Aliens are gonna be friendly?, surely the agressive ones wipe out the peaceloving ones, so all you have left out there are crazed flesh eating interstellar monsters.