Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Is there a Sound equivilant to AnimationOver?

Author
Message
xified
21
Years of Service
User Offline
Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 2nd Oct 2005 07:32
Hi,
Is there a condition in FPI to trigger when a sound has finished playing?

The doc lists "animationover" is true when animation X is complete. There is no soundover condition listed. I tried it anyway, but no luck.

Thanks in advance.
X

Code so clean you could eat off it.
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 2nd Oct 2005 18:31
there is no specific command for this but if you use the timer commands with the length of your sound...it should look fine.

I am really BULLSHOCK, but my profile got deleted...really, i'm telling the truth!
xified
21
Years of Service
User Offline
Joined: 15th Aug 2003
Location: Pennsylvania - USA
Posted: 3rd Oct 2005 03:45
Got it. Tricky, but it works. Thanks for the suggestion!
-X

Code so clean you could eat off it.

Login to post a reply

Server time is: 2024-11-21 16:14:39
Your offset time is: 2024-11-21 16:14:39