1) Saving as a source file allows you to later use that file in other programs without having to retype it. Basically you could write some movement code and save it as Movement.src, then whenever you need that movement code in any of your games you could just include that source file by using the include button instead of programming it again and again. It's also useful for sending to other people when you make handy functions.
PROJECT SUMMARY
2)This is just a name you see on the taskbar.
3) EXE Filename- This is basically where you want the .exe to be saved. It defaults to the temporary folder until you save the project, from there on it will save in the folder you saved your project.
4) Project Comments - Pretty much, yes.
5)To Do List- A handy way to keep track of things you need to do, you right click it and click add item and you can create a long list of things you need to do. It adds check boxes for keeping track of what you've done, you can even import a list from a text file.
CONFIGURE EXE SETTINGS
6)Application Window Caption - I believe this is some extra text displayed next to the name at the top bar when it's in windowed mode.
7)Executable File Settings-Why would I want to select the other options other than NORMAL EXE?
8)Display Settings - Please explain the five options here
9) This is the tab you add the previously described source files to.
10)Declared Functions. Labels, Variables-This just seems to show where the mention tabs are in your program and you can double click on them and will go to the appropriate line in the program and highlight it?
11)These 3 tabs are basically for organization, you can just put your models in the media for example, and your cursor icon in the Cursors, easier than searching around for them each time for their name and whatnot.
Sorry I couldnt answer everything I'm not on a computer with Dark Basic so I can't check to remember and I barely use the tabs so I may be wrong about a few things aswell.
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